Conversation: baseforge

NPC lines
36
PC replies
302
NumWords
706
OnEnd
nw_walk_wp
OnAbort
nw_walk_wp

Triggered by

No caller found in static analysis. May be invoked from runtime-only code paths (string-built resrefs, etc.).

Scripts referenced

ScriptSlotIn moduleNotes
removeallitemsaction✓
ismeleeweaponactive✓
israngedweaponactive✓
isweaponactive✓
calcmodvalue1action✓
isitemonanvilactive✓
setpropfreedomaction✓
setproptrueseengaction✓
setpropvampiricaction✓
setpropattackaction✓
setpropskilbonusaction✓
setskillusedevicaction✓
setskilltumbleaction✓
setskilltauntaction✓
setskillspotaction✓
setskillspelcrftaction✓
setskillsettrapaction✓
setskillsearchaction✓
setskillpickpoktaction✓
setskillpersuadeaction✓
setskillperformaction✓
setskillparryaction✓
setskillopenlockaction✓
setskillmoveslntaction✓
setskilllistenaction✓
setskillintimidtaction✓
setskillhideaction✓
setskillhealaction✓
setskilldisciplnaction✓
setskilldisabtrpaction✓
setskillcraftwpnaction✓
setskillcrafttrpaction✓
setskillcraftarmaction✓
setskillconcentraction✓
setskillbluffaction✓
setskillappraiseaction✓
setskillanempathaction✓
setpropregenaction✓
setproponhitaction✓
setonhitstunaction✓
setonhitslowaction✓
setonhitsleepaction✓
setonhitslayraceaction✓
setsavedc26action✓
setsavedc24action✓
setsavedc22action✓
setsavedc20action✓
setsavedc18action✓
setsavedc16action✓
setsavedc14action✓
setraceverminaction✓
setraceundeadaction✓
setraceshapechgaction✓
setracereptilianaction✓
setraceoutsideraction✓
setraceorcaction✓
setracemonstrousaction✓
setracemagicalaction✓
setracehumanaction✓
setracehalforcaction✓
setracehalflingaction✓
setracehalfelfaction✓
setracegoblinaction✓
setracegnomeaction✓
setracegiantaction✓
setracefeyaction✓
setraceelfaction✓
setraceelementalaction✓
setracedwarfaction✓
setracedragonaction✓
setraceconstructaction✓
setracebeastaction✓
setraceanimalaction✓
setraceaberrataction✓
setonhitslayalgpaction✓
setalgpneutralaction✓
setalgpevilaction✓
setalgpgoodaction✓
setalgpchaoticaction✓
setalgplawfulaction✓
setonhitslayalgnaction✓
setalignceaction✓
setaligncnaction✓
setaligncgaction✓
setalignneaction✓
setaligntnaction✓
setalignngaction✓
setalignleaction✓
setalignlnaction✓
setalignlgaction✓
setonhitsilenceaction✓
setonhitholdaction✓
setonhitfearaction✓
setonhitdoomaction✓
setonhitdeafnessaction✓
setonhitdazeaction✓
setonhitconfuseaction✓
setonhitblindaction✓
setdur5_5action✓
setdur10_4action✓
setdur25_3action✓
setdur50_2action✓
setdur75_1action✓
setonhitabilityaction✓
setabilitychaaction✓
setabilitywisaction✓
setabilityintaction✓
setabilityconaction✓
setabilitydexaction✓
setabilitystraction✓
setimmunpoisonaction✓
setimmunparalyzeaction✓
setimmunmindspelaction✓
setimmunlvabdrnaction✓
setimmunknckdownaction✓
setimmunfearaction✓
setimmundiseaseaction✓
setimmundeathmgcaction✓
setimmuncriticalaction✓
setimmunbackstabaction✓
setpropmightyaction✓
setproplightaction✓
setpropkeenaction✓
setpropsavebonusaction✓
setsaveuniversalaction✓
setsavewillaction✓
setsavereflexaction✓
setsavefortaction✓
setpropmagicresaction✓
setspellresist32action✓
setspellresist30action✓
setspellresist28action✓
setspellresist26action✓
setspellresist24action✓
setspellresist22action✓
setspellresist20action✓
setspellresist18action✓
setspellresist16action✓
setspellresist14action✓
setspellresist12action✓
setspellresist10action✓
setpropholyavengaction✓
setprophasteaction✓
setpropdarkvisaction✓
setpropdamresistaction✓
setdamsonicaction✓
setdamelectricaction✓
setdamacidaction✓
setdamcoldaction✓
setdamfireaction✓
setdambludgaction✓
setdampierceaction✓
setdamslashaction✓
setdamresist50action✓
setdamresist45action✓
setdamresist40action✓
setdamresist35action✓
setdamresist30action✓
setdamresist25action✓
setdamresist20action✓
setdamresist15action✓
setdamresist10action✓
setdamresist05action✓
setpropdamreducaction✓
setdamreduct10action✓
setdamreduct9action✓
setdamreduct8action✓
setdamreduct7action✓
setdamreduct6action✓
setdamreduct5action✓
setdamreduct4action✓
setdamreduct3action✓
setdamreduct2action✓
setdamreduct1action✓
setdamsoak50action✓
setdamsoak45action✓
setdamsoak40action✓
setdamsoak35action✓
setdamsoak30action✓
setdamsoak25action✓
setdamsoak20action✓
setdamsoak15action✓
setdamsoak10action✓
setdamsoak05action✓
setpropdamimmunaction✓
setdamimmun100action✓
setdamimmun90action✓
setdamimmun75action✓
setdamimmun50action✓
setdamimmun25action✓
setdamimmun10action✓
setdamimmun05action✓
setpropdambonusaction✓
setdam2d12action✓
setdam2d10action✓
setdam2d8action✓
setdam2d6action✓
setdam1d12action✓
setdam1d10action✓
setdam1d8action✓
setdam1d6action✓
setdam1d4action✓
setdam2action✓
setdam1action✓
setpropbonusfeataction✓
setfeatwspunarmaction✓
setfeatwpsimpleaction✓
setfeatwpmartialaction✓
setfeatwpexoticaction✓
setfeatwpnfinessaction✓
setfeattwowpnfgtaction✓
setfeatspellpeneaction✓
setfeatsfnecroaction✓
setfeatsfuillusnaction✓
setfeatsfevocaaction✓
setfeatsfenchantaction✓
setfeatsfdivinaction✓
setfeatsfconjuraction✓
setfeatsfabjuraction✓
setfeatpwrattackaction✓
setfeatptblkshtaction✓
setfeatknockdownaction✓
setfeaticunarmaction✓
setfeatextraturnaction✓
setfeatdodgeaction✓
setfeatcombcastaction✓
setfeatcleaveaction✓
setfeatarmorlighaction✓
setfeatarmormedaction✓
setfeatarmorheavaction✓
setfeatambidextaction✓
setfeatalertnessaction✓
setpropenaction✓
setpropacaction✓
setplus0action✓
setplus12action✓
setplus11action✓
setplus10action✓
setplus9action✓
setplus8action✓
setplus7action✓
setplus6action✓
setplus5action✓
setplus4action✓
setplus3action✓
setplus2action✓
setplus1action✓
calcmodvalue2action✓
cannotaffordactive✓
isamttopayactive✓
isamtrefundactive✓
modifyitemaction✓
setpropabilityaction✓
setabilitycha2action✓
setabilitywis2action✓
setabilityint2action✓
setabilitycon2action✓
setabilitydex2action✓
setabilitystr2action✓

Custom tokens

These runtime tokens are filled by NWScript via SetCustomToken(N, text). The scripts listed set each token; the actual value depends on game state at runtime.

TokenSet by script(s)
<CUSTOM100>isitemonanil8, isitemonanil81, isitemonanvil, isitemonanvil2, isitemonanvil3, isitemonanvil4, isitemonanvil5, isitemonanvil6, isitemonanvil7, isitemonanvil8, isitemonanvil9
<CUSTOM101>calcmodvalue2

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #0 → removeallitems
Greetings my <lord/lady>. What can I do for you?
reply #1
Modify the item on the anvil.
entry #2 (if isitemonanvil)
reply #4
Yes.
entry #4
What type of modification would you like?
reply #295 → setpropability
Ability Bonus.
entry #35
Select the ability to be enhanced.
reply #301 → setabilitystr2
Strength.
entry #29
Now, please select the bonus amount.
reply #290 → setplus1
+1
entry #30 → calcmodvalue1
Please wait while I calculate the cost of this modification.
reply #291 → calcmodvalue2
(no text)
entry #34 (if cannotafford)
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.
reply #294
Sorry, I don't seem to have enough gold.
entry #3
Is there anything else?
↩ reply #1 “Modify the item on the anvil.”
reply #0
Goodbye.
entry #33 (if isamttopay)
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.
reply #293 → modifyitem
Please go ahead.
↩ entry #3 “Is there anything else?”
reply #292
I've changed my mind.
↩ entry #3 “Is there anything else?”
entry #32 (if isamtrefund)
This modification will give you a refund of <CUSTOM101>[calcmodvalue2] gold.
↩ reply #293 “Please go ahead.”
↩ reply #292 “I've changed my mind.”
entry #31
There is no charge for this modification.
↩ reply #293 “Please go ahead.”
↩ reply #292 “I've changed my mind.”
reply #289 → setplus2
+2
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #288 → setplus3
+3
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #287 → setplus4
+4
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #286 → setplus5
+5
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #285 → setplus6
+6
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #284 → setplus7
+7
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #283 → setplus8
+8
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #282 → setplus9
+9
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #281 → setplus10
+10
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #280 → setplus11
+11
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #279 → setplus12
+12
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #278 → setplus0
Remove the existing bonus.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #300 → setabilitydex2
Dexterity.
↩ entry #29 “Now, please select the bonus amount.”
reply #299 → setabilitycon2
Constitution.
↩ entry #29 “Now, please select the bonus amount.”
reply #298 → setabilityint2
Intelligence.
↩ entry #29 “Now, please select the bonus amount.”
reply #297 → setabilitywis2
Wisdom
↩ entry #29 “Now, please select the bonus amount.”
reply #296 → setabilitycha2
Charisma.
↩ entry #29 “Now, please select the bonus amount.”
reply #277 → setpropac
Armour Bonus.
↩ entry #29 “Now, please select the bonus amount.”
reply #276 → setpropen (if ismeleeweapon)
Enhancement Bonus.
↩ entry #29 “Now, please select the bonus amount.”
reply #248 → setpropbonusfeat
Bonus Feat.
entry #28
Choose the bonus feat you would like.
reply #275 → setfeatalertness
Alertness.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #274 → setfeatambidext
Ambidexterity.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #273 → setfeatarmorheav
Armor Prof. Heavy.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #272 → setfeatarmormed
Armor Prof. Medium.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #271 → setfeatarmorligh
Armor Prof. Light.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #270 → setfeatcleave
Cleave.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #269 → setfeatcombcast
Combat Casting.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #268 → setfeatdodge
Dodge.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #267 → setfeatextraturn
Extra Turning.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #266 → setfeaticunarm
Imp. Critical Unarmed.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #265 → setfeatknockdown
Knockdown.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #264 → setfeatptblksht
Point Blank Shot.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #263 → setfeatpwrattack
Power Attack.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #262 → setfeatsfabjur
Spell Focus Abjuration.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #261 → setfeatsfconjur
Spell Focus Conjuration.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #260 → setfeatsfdivin
Spell Focus Divination.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #259 → setfeatsfenchant
Spell Focus Enchantment.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #258 → setfeatsfevoca
Spell Focus Evocation.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #257 → setfeatsfuillusn
Spell Focus Illusion.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #256 → setfeatsfnecro
Spell Focus Necromancy.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #255 → setfeatspellpene
Spell Penetration.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #254 → setfeattwowpnfgt
Two Weapon Fighting.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #253 → setfeatwpnfiness
Weapon Finesse.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #252 → setfeatwpexotic
Weapon Prof. Exotic.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #251 → setfeatwpmartial
Weapon Prof. Martial.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #250 → setfeatwpsimple
Weapon Prof. Simple.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #249 → setfeatwspunarm
Weapon Spec. Unarmed.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #228 → setpropdambonus (if ismeleeweapon)
Damage Bonus.
entry #26
Please tell me what damage type you would like.
reply #236 → setdamslash
Slashing.
entry #27
Now choose the damage amount.
reply #247 → setdam1
1
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #246 → setdam2
2
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #245 → setdam1d4
1d4
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #244 → setdam1d6
1d6
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #243 → setdam1d8
1d8
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #242 → setdam1d10
1d10
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #241 → setdam1d12
1d12
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #240 → setdam2d6
2d6
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #239 → setdam2d8
2d8
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #238 → setdam2d10
2d10
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #237 → setdam2d12
2d12
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #235 → setdampierce
Piercing.
↩ entry #27 “Now choose the damage amount.”
reply #234 → setdambludg
Bludgeoning.
↩ entry #27 “Now choose the damage amount.”
reply #233 → setdamfire
Fire.
↩ entry #27 “Now choose the damage amount.”
reply #232 → setdamcold
Cold.
↩ entry #27 “Now choose the damage amount.”
reply #231 → setdamacid
Acid.
↩ entry #27 “Now choose the damage amount.”
reply #230 → setdamelectric
Lightning.
↩ entry #27 “Now choose the damage amount.”
reply #229 → setdamsonic
Sonic.
↩ entry #27 “Now choose the damage amount.”
reply #212 → setpropdamimmun
Damage Immunity.
entry #24
Please tell me what damage type you would like immunity from.
reply #220 → setdamslash
Slashing.
entry #25
Now choose the immunity level.
reply #227 → setdamimmun05
5%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #226 → setdamimmun10
10%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #225 → setdamimmun25
25%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #224 → setdamimmun50
50%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #223 → setdamimmun75
75%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #222 → setdamimmun90
90%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #221 → setdamimmun100
100%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #219 → setdampierce
Piercing.
↩ entry #25 “Now choose the immunity level.”
reply #218 → setdambludg
Bludgeoning.
↩ entry #25 “Now choose the immunity level.”
reply #217 → setdamfire
Fire.
↩ entry #25 “Now choose the immunity level.”
reply #216 → setdamcold
Cold.
↩ entry #25 “Now choose the immunity level.”
reply #215 → setdamacid
Acid.
↩ entry #25 “Now choose the immunity level.”
reply #214 → setdamelectric
Lightning.
↩ entry #25 “Now choose the immunity level.”
reply #213 → setdamsonic
Sonic.
↩ entry #25 “Now choose the immunity level.”
reply #191 → setpropdamreduc
Damage Reduction.
entry #22
What weapon enhancement level is necessary to get past the damage reduction?
reply #201 → setdamreduct1
+1
entry #23
How much damage should be absorbed?
reply #211 → setdamsoak05
5
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #210 → setdamsoak10
10
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #209 → setdamsoak15
15
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #208 → setdamsoak20
20
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #207 → setdamsoak25
25
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #206 → setdamsoak30
30
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #205 → setdamsoak35
35
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #204 → setdamsoak40
40
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #203 → setdamsoak45
45
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #202 → setdamsoak50
50
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #200 → setdamreduct2
+2
↩ entry #23 “How much damage should be absorbed?”
reply #199 → setdamreduct3
+3
↩ entry #23 “How much damage should be absorbed?”
reply #198 → setdamreduct4
+4
↩ entry #23 “How much damage should be absorbed?”
reply #197 → setdamreduct5
+5
↩ entry #23 “How much damage should be absorbed?”
reply #196 → setdamreduct6
+6
↩ entry #23 “How much damage should be absorbed?”
reply #195 → setdamreduct7
+7
↩ entry #23 “How much damage should be absorbed?”
reply #194 → setdamreduct8
+8
↩ entry #23 “How much damage should be absorbed?”
reply #193 → setdamreduct9
+9
↩ entry #23 “How much damage should be absorbed?”
reply #192 → setdamreduct10
+10
↩ entry #23 “How much damage should be absorbed?”
reply #172 → setpropdamresist
Damage Resistance.
entry #20
Please tell me what damage type you would like resistance against.
reply #180 → setdamslash
Slashing.
entry #21
How much damage should be resisted each round?
reply #190 → setdamresist05
5
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #189 → setdamresist10
10
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #188 → setdamresist15
15
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #187 → setdamresist20
20
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #186 → setdamresist25
25
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #185 → setdamresist30
30
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #184 → setdamresist35
35
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #183 → setdamresist40
40
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #182 → setdamresist45
45
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #181 → setdamresist50
50
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #179 → setdampierce
Piercing.
↩ entry #21 “How much damage should be resisted each round?”
reply #178 → setdambludg
Bludgeoning.
↩ entry #21 “How much damage should be resisted each round?”
reply #177 → setdamfire
Fire.
↩ entry #21 “How much damage should be resisted each round?”
reply #176 → setdamcold
Cold.
↩ entry #21 “How much damage should be resisted each round?”
reply #175 → setdamacid
Acid.
↩ entry #21 “How much damage should be resisted each round?”
reply #174 → setdamelectric
Lightning.
↩ entry #21 “How much damage should be resisted each round?”
reply #173 → setdamsonic
Sonic.
↩ entry #21 “How much damage should be resisted each round?”
reply #171 → setpropdarkvis
Darkvision.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #170 → setprophaste
Haste.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #169 → setpropholyaveng (if ismeleeweapon)
Holy Avenger.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #156 → setpropmagicres
Improved Magic Resistance.
entry #19
Please choose the magic resistance level.
reply #168 → setspellresist10
10%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #167 → setspellresist12
12%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #166 → setspellresist14
14%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #165 → setspellresist16
16%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #164 → setspellresist18
18%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #163 → setspellresist20
20%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #162 → setspellresist22
22%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #161 → setspellresist24
24%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #160 → setspellresist26
26%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #159 → setspellresist28
28%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #158 → setspellresist30
30%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #157 → setspellresist32
32%
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #151 → setpropsavebonus
Improved Saving Throws.
entry #18
Please choose the saving throw type.
reply #155 → setsavefort
Fortitude.
↩ entry #29 “Now, please select the bonus amount.”
reply #154 → setsavereflex
Reflex.
↩ entry #29 “Now, please select the bonus amount.”
reply #153 → setsavewill
Will.
↩ entry #29 “Now, please select the bonus amount.”
reply #152 → setsaveuniversal
All of the above.
↩ entry #29 “Now, please select the bonus amount.”
reply #150 → setpropkeen (if ismeleeweapon)
Keen.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #149 → setproplight
Light.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #148 → setpropmighty (if israngedweapon)
Mighty.
↩ entry #29 “Now, please select the bonus amount.”
reply #137
Miscellaneous Immunity.
entry #17
Select an immunity type.
reply #147 → setimmunbackstab
Sneak Attack.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #146 → setimmuncritical
Critical Hits.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #145 → setimmundeathmgc
Death Magic.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #144 → setimmundisease
Disease.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #143 → setimmunfear
Fear.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #142 → setimmunknckdown
Knockdown.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #141 → setimmunlvabdrn
Level/Ability Drain
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #140 → setimmunmindspel
Mind-Affecting Spells
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #139 → setimmunparalyze
Paralysis
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #138 → setimmunpoison
Poison
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #37 → setproponhit (if ismeleeweapon)
On Hit Properties.
entry #6
What effect would you like when hitting with the weapon?
reply #123 → setonhitability
Ability Drain
entry #15
What saving throw is necessary to avoid the effect?
reply #130 → setsavedc14
14
entry #16
Select the ability to be reduced.
reply #136 → setabilitystr
Strength.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #135 → setabilitydex
Dexterity.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #134 → setabilitycon
Constitution.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #133 → setabilityint
Intelligence.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #132 → setabilitywis
Wisdom
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #131 → setabilitycha
Charisma.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #129 → setsavedc16
16
↩ entry #16 “Select the ability to be reduced.”
reply #128 → setsavedc18
18
↩ entry #16 “Select the ability to be reduced.”
reply #127 → setsavedc20
20
↩ entry #16 “Select the ability to be reduced.”
reply #126 → setsavedc22
22
↩ entry #16 “Select the ability to be reduced.”
reply #125 → setsavedc24
24
↩ entry #16 “Select the ability to be reduced.”
reply #124 → setsavedc26
26
↩ entry #16 “Select the ability to be reduced.”
reply #110 → setonhitblind
Blindness.
entry #13
What saving throw is necessary to avoid the effect?
reply #117 → setsavedc14
14
entry #14
Select the probability and duration.
reply #122 → setdur75_1
75% / 1 round
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #121 → setdur50_2
50% / 2 rounds
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #120 → setdur25_3
25% / 3 rounds
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #119 → setdur10_4
10% / 4 rounds
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #118 → setdur5_5
5% / 5 rounds
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #116 → setsavedc16
16
↩ entry #14 “Select the probability and duration.”
reply #115 → setsavedc18
18
↩ entry #14 “Select the probability and duration.”
reply #114 → setsavedc20
20
↩ entry #14 “Select the probability and duration.”
reply #113 → setsavedc22
22
↩ entry #14 “Select the probability and duration.”
reply #112 → setsavedc24
24
↩ entry #14 “Select the probability and duration.”
reply #111 → setsavedc26
26
↩ entry #14 “Select the probability and duration.”
reply #109 → setonhitconfuse
Confusion.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #108 → setonhitdaze
Daze.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #107 → setonhitdeafness
Deafness.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #106 → setonhitdoom
Doom.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #105 → setonhitfear
Fear.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #104 → setonhithold
Hold.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #103 → setonhitsilence
Silence.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #86 → setonhitslayalgn
Slay Alignment.
entry #11
What saving throw is necessary to avoid the effect?
reply #93 → setsavedc14
14
entry #12
What alignment should be slain?
reply #102 → setalignlg
Lawful good.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #101 → setalignln
Lawful neutral.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #100 → setalignle
Lawful evil.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #99 → setalignng
Neutral Good.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #98 → setaligntn
True Neutral.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #97 → setalignne
Neutral Evil.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #96 → setaligncg
Chaotic Good.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #95 → setaligncn
Chaotic Neutral.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #94 → setalignce
Chaotic Evil.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #92 → setsavedc16
16
↩ entry #12 “What alignment should be slain?”
reply #91 → setsavedc18
18
↩ entry #12 “What alignment should be slain?”
reply #90 → setsavedc20
20
↩ entry #12 “What alignment should be slain?”
reply #89 → setsavedc22
22
↩ entry #12 “What alignment should be slain?”
reply #88 → setsavedc24
24
↩ entry #12 “What alignment should be slain?”
reply #87 → setsavedc26
26
↩ entry #12 “What alignment should be slain?”
reply #73 → setonhitslayalgp
Slay Alignment Group.
entry #9
What saving throw is necessary to avoid the effect?
reply #80 → setsavedc14
14
entry #10
What alignment group should be slain?
reply #85 → setalgplawful
Lawful.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #84 → setalgpchaotic
Chaotic.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #83 → setalgpgood
Good.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #82 → setalgpevil
Evil.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #81 → setalgpneutral
Neutral.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #79 → setsavedc16
16
↩ entry #10 “What alignment group should be slain?”
reply #78 → setsavedc18
18
↩ entry #10 “What alignment group should be slain?”
reply #77 → setsavedc20
20
↩ entry #10 “What alignment group should be slain?”
reply #76 → setsavedc22
22
↩ entry #10 “What alignment group should be slain?”
reply #75 → setsavedc24
24
↩ entry #10 “What alignment group should be slain?”
reply #74 → setsavedc26
26
↩ entry #10 “What alignment group should be slain?”
reply #41 → setonhitslayrace
Slay Race.
entry #7
What saving throw is necessary to avoid the effect?
reply #48 → setsavedc14
14
entry #8
Select the race to be slain.
reply #72 → setraceaberrat
Aberration.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #71 → setraceanimal
Animal.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #70 → setracebeast
Beast.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #69 → setraceconstruct
Construct.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #68 → setracedragon
Dragon.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #67 → setracedwarf
Dwarf.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #66 → setraceelemental
Elemental.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #65 → setraceelf
Elf.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #64 → setracefey
Fey.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #63 → setracegiant
Giant.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #62 → setracegnome
Gnome.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #61 → setracegoblin
Goblin.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #60 → setracehalfelf
Half-Elf.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #59 → setracehalfling
Halfling.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #58 → setracehalforc
Half-Orc.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #57 → setracehuman
Human.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #56 → setracemagical
Magical Beast.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #55 → setracemonstrous
Monstrous.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #54 → setraceorc
Orc.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #53 → setraceoutsider
Outsider.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #52 → setracereptilian
Reptilian.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #51 → setraceshapechg
Shapechanger.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #50 → setraceundead
Undead.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #49 → setracevermin
Vermin.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #47 → setsavedc16
16
↩ entry #8 “Select the race to be slain.”
reply #46 → setsavedc18
18
↩ entry #8 “Select the race to be slain.”
reply #45 → setsavedc20
20
↩ entry #8 “Select the race to be slain.”
reply #44 → setsavedc22
22
↩ entry #8 “Select the race to be slain.”
reply #43 → setsavedc24
24
↩ entry #8 “Select the race to be slain.”
reply #42 → setsavedc26
26
↩ entry #8 “Select the race to be slain.”
reply #40 → setonhitsleep
Sleep.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #39 → setonhitslow
Slow.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #38 → setonhitstun
Stun.
↩ entry #13 “What saving throw is necessary to avoid the effect?”
reply #36 → setpropregen
Regeneration
↩ entry #29 “Now, please select the bonus amount.”
reply #9 → setpropskilbonus
Skill Bonus.
entry #5
Now please select the skill to be enhanced.
reply #35 → setskillanempath
Animal Empathy.
↩ entry #29 “Now, please select the bonus amount.”
reply #34 → setskillappraise
Appraise.
↩ entry #29 “Now, please select the bonus amount.”
reply #33 → setskillbluff
Bluff.
↩ entry #29 “Now, please select the bonus amount.”
reply #32 → setskillconcentr
Concentration.
↩ entry #29 “Now, please select the bonus amount.”
reply #31 → setskillcraftarm
Craft Armor.
↩ entry #29 “Now, please select the bonus amount.”
reply #30 → setskillcrafttrp
Craft Trap.
↩ entry #29 “Now, please select the bonus amount.”
reply #29 → setskillcraftwpn
Craft Weapon.
↩ entry #29 “Now, please select the bonus amount.”
reply #28 → setskilldisabtrp
Disable Trap.
↩ entry #29 “Now, please select the bonus amount.”
reply #27 → setskilldiscipln
Discipline.
↩ entry #29 “Now, please select the bonus amount.”
reply #26 → setskillheal
Heal.
↩ entry #29 “Now, please select the bonus amount.”
reply #25 → setskillhide
Hide.
↩ entry #29 “Now, please select the bonus amount.”
reply #24 → setskillintimidt
Intimidate.
↩ entry #29 “Now, please select the bonus amount.”
reply #23 → setskilllisten
Listen.
↩ entry #29 “Now, please select the bonus amount.”
reply #22 → setskillmoveslnt
Move Silently.
↩ entry #29 “Now, please select the bonus amount.”
reply #21 → setskillopenlock
Open Lock.
↩ entry #29 “Now, please select the bonus amount.”
reply #20 → setskillparry
Parry.
↩ entry #29 “Now, please select the bonus amount.”
reply #19 → setskillperform
Perform.
↩ entry #29 “Now, please select the bonus amount.”
reply #18 → setskillpersuade
Persuade.
↩ entry #29 “Now, please select the bonus amount.”
reply #17 → setskillpickpokt
Pick Pocket.
↩ entry #29 “Now, please select the bonus amount.”
reply #16 → setskillsearch
Search.
↩ entry #29 “Now, please select the bonus amount.”
reply #15 → setskillsettrap
Set Trap.
↩ entry #29 “Now, please select the bonus amount.”
reply #14 → setskillspelcrft
Spellcraft.
↩ entry #29 “Now, please select the bonus amount.”
reply #13 → setskillspot
Spot.
↩ entry #29 “Now, please select the bonus amount.”
reply #12 → setskilltaunt
Taunt.
↩ entry #29 “Now, please select the bonus amount.”
reply #11 → setskilltumble
Tumble.
↩ entry #29 “Now, please select the bonus amount.”
reply #10 → setskillusedevic
Use Magic Device.
↩ entry #29 “Now, please select the bonus amount.”
reply #8 → setpropattack (if isweapon)
Attack Bonus.
↩ entry #29 “Now, please select the bonus amount.”
reply #7 → setpropvampiric (if ismeleeweapon)
Vampiric Regeneration.
↩ entry #29 “Now, please select the bonus amount.”
reply #6 → setproptrueseeng
True Seeing.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #5 → setpropfreedom
Freedom of Movement.
↩ entry #30 “Please wait while I calculate the cost of this modification.”
reply #3
No.
↩ entry #3 “Is there anything else?”
entry #1
Please place exactly one item on the anvil, then speak to me again.
reply #2
(no text)
↩ reply #0 “Goodbye.”

NPC lines (entries) — flat index

entry #0 → removeallitems
Greetings my <lord/lady>. What can I do for you?
entry #1
Please place exactly one item on the anvil, then speak to me again.
entry #2
entry #3
Is there anything else?
entry #4
What type of modification would you like?
entry #5
Now please select the skill to be enhanced.
entry #6
What effect would you like when hitting with the weapon?
entry #7
What saving throw is necessary to avoid the effect?
entry #8
Select the race to be slain.
entry #9
What saving throw is necessary to avoid the effect?
entry #10
What alignment group should be slain?
entry #11
What saving throw is necessary to avoid the effect?
entry #12
What alignment should be slain?
entry #13
What saving throw is necessary to avoid the effect?
entry #14
Select the probability and duration.
entry #15
What saving throw is necessary to avoid the effect?
entry #16
Select the ability to be reduced.
entry #17
Select an immunity type.
entry #18
Please choose the saving throw type.
entry #19
Please choose the magic resistance level.
entry #20
Please tell me what damage type you would like resistance against.
entry #21
How much damage should be resisted each round?
entry #22
What weapon enhancement level is necessary to get past the damage reduction?
entry #23
How much damage should be absorbed?
entry #24
Please tell me what damage type you would like immunity from.
entry #25
Now choose the immunity level.
entry #26
Please tell me what damage type you would like.
entry #27
Now choose the damage amount.
entry #28
Choose the bonus feat you would like.
entry #29
Now, please select the bonus amount.
entry #30 → calcmodvalue1
Please wait while I calculate the cost of this modification.
entry #31
There is no charge for this modification.
entry #32
This modification will give you a refund of <CUSTOM101>[calcmodvalue2] gold.
entry #33
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.
entry #34
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.
entry #35
Select the ability to be enhanced.

PC replies — flat index

reply #0
Goodbye.
reply #1
Modify the item on the anvil.
reply #2
(no text)
reply #3
No.
reply #4
Yes.
reply #5 → setpropfreedom
Freedom of Movement.
reply #6 → setproptrueseeng
True Seeing.
reply #7 → setpropvampiric
Vampiric Regeneration.
reply #8 → setpropattack
Attack Bonus.
reply #9 → setpropskilbonus
Skill Bonus.
reply #10 → setskillusedevic
Use Magic Device.
reply #11 → setskilltumble
Tumble.
reply #12 → setskilltaunt
Taunt.
reply #13 → setskillspot
Spot.
reply #14 → setskillspelcrft
Spellcraft.
reply #15 → setskillsettrap
Set Trap.
reply #16 → setskillsearch
Search.
reply #17 → setskillpickpokt
Pick Pocket.
reply #18 → setskillpersuade
Persuade.
reply #19 → setskillperform
Perform.
reply #20 → setskillparry
Parry.
reply #21 → setskillopenlock
Open Lock.
reply #22 → setskillmoveslnt
Move Silently.
reply #23 → setskilllisten
Listen.
reply #24 → setskillintimidt
Intimidate.
reply #25 → setskillhide
Hide.
reply #26 → setskillheal
Heal.
reply #27 → setskilldiscipln
Discipline.
reply #28 → setskilldisabtrp
Disable Trap.
reply #29 → setskillcraftwpn
Craft Weapon.
reply #30 → setskillcrafttrp
Craft Trap.
reply #31 → setskillcraftarm
Craft Armor.
reply #32 → setskillconcentr
Concentration.
reply #33 → setskillbluff
Bluff.
reply #34 → setskillappraise
Appraise.
reply #35 → setskillanempath
Animal Empathy.
reply #36 → setpropregen
Regeneration
reply #37 → setproponhit
On Hit Properties.
reply #38 → setonhitstun
Stun.
reply #39 → setonhitslow
Slow.
reply #40 → setonhitsleep
Sleep.
reply #41 → setonhitslayrace
Slay Race.
reply #42 → setsavedc26
26
reply #43 → setsavedc24
24
reply #44 → setsavedc22
22
reply #45 → setsavedc20
20
reply #46 → setsavedc18
18
reply #47 → setsavedc16
16
reply #48 → setsavedc14
14
reply #49 → setracevermin
Vermin.
reply #50 → setraceundead
Undead.
reply #51 → setraceshapechg
Shapechanger.
reply #52 → setracereptilian
Reptilian.
reply #53 → setraceoutsider
Outsider.
reply #54 → setraceorc
Orc.
reply #55 → setracemonstrous
Monstrous.
reply #56 → setracemagical
Magical Beast.
reply #57 → setracehuman
Human.
reply #58 → setracehalforc
Half-Orc.
reply #59 → setracehalfling
Halfling.
reply #60 → setracehalfelf
Half-Elf.
reply #61 → setracegoblin
Goblin.
reply #62 → setracegnome
Gnome.
reply #63 → setracegiant
Giant.
reply #64 → setracefey
Fey.
reply #65 → setraceelf
Elf.
reply #66 → setraceelemental
Elemental.
reply #67 → setracedwarf
Dwarf.
reply #68 → setracedragon
Dragon.
reply #69 → setraceconstruct
Construct.
reply #70 → setracebeast
Beast.
reply #71 → setraceanimal
Animal.
reply #72 → setraceaberrat
Aberration.
reply #73 → setonhitslayalgp
Slay Alignment Group.
reply #74 → setsavedc26
26
reply #75 → setsavedc24
24
reply #76 → setsavedc22
22
reply #77 → setsavedc20
20
reply #78 → setsavedc18
18
reply #79 → setsavedc16
16
reply #80 → setsavedc14
14
reply #81 → setalgpneutral
Neutral.
reply #82 → setalgpevil
Evil.
reply #83 → setalgpgood
Good.
reply #84 → setalgpchaotic
Chaotic.
reply #85 → setalgplawful
Lawful.
reply #86 → setonhitslayalgn
Slay Alignment.
reply #87 → setsavedc26
26
reply #88 → setsavedc24
24
reply #89 → setsavedc22
22
reply #90 → setsavedc20
20
reply #91 → setsavedc18
18
reply #92 → setsavedc16
16
reply #93 → setsavedc14
14
reply #94 → setalignce
Chaotic Evil.
reply #95 → setaligncn
Chaotic Neutral.
reply #96 → setaligncg
Chaotic Good.
reply #97 → setalignne
Neutral Evil.
reply #98 → setaligntn
True Neutral.
reply #99 → setalignng
Neutral Good.
reply #100 → setalignle
Lawful evil.
reply #101 → setalignln
Lawful neutral.
reply #102 → setalignlg
Lawful good.
reply #103 → setonhitsilence
Silence.
reply #104 → setonhithold
Hold.
reply #105 → setonhitfear
Fear.
reply #106 → setonhitdoom
Doom.
reply #107 → setonhitdeafness
Deafness.
reply #108 → setonhitdaze
Daze.
reply #109 → setonhitconfuse
Confusion.
reply #110 → setonhitblind
Blindness.
reply #111 → setsavedc26
26
reply #112 → setsavedc24
24
reply #113 → setsavedc22
22
reply #114 → setsavedc20
20
reply #115 → setsavedc18
18
reply #116 → setsavedc16
16
reply #117 → setsavedc14
14
reply #118 → setdur5_5
5% / 5 rounds
reply #119 → setdur10_4
10% / 4 rounds
reply #120 → setdur25_3
25% / 3 rounds
reply #121 → setdur50_2
50% / 2 rounds
reply #122 → setdur75_1
75% / 1 round
reply #123 → setonhitability
Ability Drain
reply #124 → setsavedc26
26
reply #125 → setsavedc24
24
reply #126 → setsavedc22
22
reply #127 → setsavedc20
20
reply #128 → setsavedc18
18
reply #129 → setsavedc16
16
reply #130 → setsavedc14
14
reply #131 → setabilitycha
Charisma.
reply #132 → setabilitywis
Wisdom
reply #133 → setabilityint
Intelligence.
reply #134 → setabilitycon
Constitution.
reply #135 → setabilitydex
Dexterity.
reply #136 → setabilitystr
Strength.
reply #137
Miscellaneous Immunity.
reply #138 → setimmunpoison
Poison
reply #139 → setimmunparalyze
Paralysis
reply #140 → setimmunmindspel
Mind-Affecting Spells
reply #141 → setimmunlvabdrn
Level/Ability Drain
reply #142 → setimmunknckdown
Knockdown.
reply #143 → setimmunfear
Fear.
reply #144 → setimmundisease
Disease.
reply #145 → setimmundeathmgc
Death Magic.
reply #146 → setimmuncritical
Critical Hits.
reply #147 → setimmunbackstab
Sneak Attack.
reply #148 → setpropmighty
Mighty.
reply #149 → setproplight
Light.
reply #150 → setpropkeen
Keen.
reply #151 → setpropsavebonus
Improved Saving Throws.
reply #152 → setsaveuniversal
All of the above.
reply #153 → setsavewill
Will.
reply #154 → setsavereflex
Reflex.
reply #155 → setsavefort
Fortitude.
reply #156 → setpropmagicres
Improved Magic Resistance.
reply #157 → setspellresist32
32%
reply #158 → setspellresist30
30%
reply #159 → setspellresist28
28%
reply #160 → setspellresist26
26%
reply #161 → setspellresist24
24%
reply #162 → setspellresist22
22%
reply #163 → setspellresist20
20%
reply #164 → setspellresist18
18%
reply #165 → setspellresist16
16%
reply #166 → setspellresist14
14%
reply #167 → setspellresist12
12%
reply #168 → setspellresist10
10%
reply #169 → setpropholyaveng
Holy Avenger.
reply #170 → setprophaste
Haste.
reply #171 → setpropdarkvis
Darkvision.
reply #172 → setpropdamresist
Damage Resistance.
reply #173 → setdamsonic
Sonic.
reply #174 → setdamelectric
Lightning.
reply #175 → setdamacid
Acid.
reply #176 → setdamcold
Cold.
reply #177 → setdamfire
Fire.
reply #178 → setdambludg
Bludgeoning.
reply #179 → setdampierce
Piercing.
reply #180 → setdamslash
Slashing.
reply #181 → setdamresist50
50
reply #182 → setdamresist45
45
reply #183 → setdamresist40
40
reply #184 → setdamresist35
35
reply #185 → setdamresist30
30
reply #186 → setdamresist25
25
reply #187 → setdamresist20
20
reply #188 → setdamresist15
15
reply #189 → setdamresist10
10
reply #190 → setdamresist05
5
reply #191 → setpropdamreduc
Damage Reduction.
reply #192 → setdamreduct10
+10
reply #193 → setdamreduct9
+9
reply #194 → setdamreduct8
+8
reply #195 → setdamreduct7
+7
reply #196 → setdamreduct6
+6
reply #197 → setdamreduct5
+5
reply #198 → setdamreduct4
+4
reply #199 → setdamreduct3
+3
reply #200 → setdamreduct2
+2
reply #201 → setdamreduct1
+1
reply #202 → setdamsoak50
50
reply #203 → setdamsoak45
45
reply #204 → setdamsoak40
40
reply #205 → setdamsoak35
35
reply #206 → setdamsoak30
30
reply #207 → setdamsoak25
25
reply #208 → setdamsoak20
20
reply #209 → setdamsoak15
15
reply #210 → setdamsoak10
10
reply #211 → setdamsoak05
5
reply #212 → setpropdamimmun
Damage Immunity.
reply #213 → setdamsonic
Sonic.
reply #214 → setdamelectric
Lightning.
reply #215 → setdamacid
Acid.
reply #216 → setdamcold
Cold.
reply #217 → setdamfire
Fire.
reply #218 → setdambludg
Bludgeoning.
reply #219 → setdampierce
Piercing.
reply #220 → setdamslash
Slashing.
reply #221 → setdamimmun100
100%
reply #222 → setdamimmun90
90%
reply #223 → setdamimmun75
75%
reply #224 → setdamimmun50
50%
reply #225 → setdamimmun25
25%
reply #226 → setdamimmun10
10%
reply #227 → setdamimmun05
5%
reply #228 → setpropdambonus
Damage Bonus.
reply #229 → setdamsonic
Sonic.
reply #230 → setdamelectric
Lightning.
reply #231 → setdamacid
Acid.
reply #232 → setdamcold
Cold.
reply #233 → setdamfire
Fire.
reply #234 → setdambludg
Bludgeoning.
reply #235 → setdampierce
Piercing.
reply #236 → setdamslash
Slashing.
reply #237 → setdam2d12
2d12
reply #238 → setdam2d10
2d10
reply #239 → setdam2d8
2d8
reply #240 → setdam2d6
2d6
reply #241 → setdam1d12
1d12
reply #242 → setdam1d10
1d10
reply #243 → setdam1d8
1d8
reply #244 → setdam1d6
1d6
reply #245 → setdam1d4
1d4
reply #246 → setdam2
2
reply #247 → setdam1
1
reply #248 → setpropbonusfeat
Bonus Feat.
reply #249 → setfeatwspunarm
Weapon Spec. Unarmed.
reply #250 → setfeatwpsimple
Weapon Prof. Simple.
reply #251 → setfeatwpmartial
Weapon Prof. Martial.
reply #252 → setfeatwpexotic
Weapon Prof. Exotic.
reply #253 → setfeatwpnfiness
Weapon Finesse.
reply #254 → setfeattwowpnfgt
Two Weapon Fighting.
reply #255 → setfeatspellpene
Spell Penetration.
reply #256 → setfeatsfnecro
Spell Focus Necromancy.
reply #257 → setfeatsfuillusn
Spell Focus Illusion.
reply #258 → setfeatsfevoca
Spell Focus Evocation.
reply #259 → setfeatsfenchant
Spell Focus Enchantment.
reply #260 → setfeatsfdivin
Spell Focus Divination.
reply #261 → setfeatsfconjur
Spell Focus Conjuration.
reply #262 → setfeatsfabjur
Spell Focus Abjuration.
reply #263 → setfeatpwrattack
Power Attack.
reply #264 → setfeatptblksht
Point Blank Shot.
reply #265 → setfeatknockdown
Knockdown.
reply #266 → setfeaticunarm
Imp. Critical Unarmed.
reply #267 → setfeatextraturn
Extra Turning.
reply #268 → setfeatdodge
Dodge.
reply #269 → setfeatcombcast
Combat Casting.
reply #270 → setfeatcleave
Cleave.
reply #271 → setfeatarmorligh
Armor Prof. Light.
reply #272 → setfeatarmormed
Armor Prof. Medium.
reply #273 → setfeatarmorheav
Armor Prof. Heavy.
reply #274 → setfeatambidext
Ambidexterity.
reply #275 → setfeatalertness
Alertness.
reply #276 → setpropen
Enhancement Bonus.
reply #277 → setpropac
Armour Bonus.
reply #278 → setplus0
Remove the existing bonus.
reply #279 → setplus12
+12
reply #280 → setplus11
+11
reply #281 → setplus10
+10
reply #282 → setplus9
+9
reply #283 → setplus8
+8
reply #284 → setplus7
+7
reply #285 → setplus6
+6
reply #286 → setplus5
+5
reply #287 → setplus4
+4
reply #288 → setplus3
+3
reply #289 → setplus2
+2
reply #290 → setplus1
+1
reply #291 → calcmodvalue2
(no text)
reply #292
I've changed my mind.
reply #293 → modifyitem
Please go ahead.
reply #294
Sorry, I don't seem to have enough gold.
reply #295 → setpropability
Ability Bonus.
reply #296 → setabilitycha2
Charisma.
reply #297 → setabilitywis2
Wisdom
reply #298 → setabilityint2
Intelligence.
reply #299 → setabilitycon2
Constitution.
reply #300 → setabilitydex2
Dexterity.
reply #301 → setabilitystr2
Strength.