Conversation: goignar004

NPC lines
11
PC replies
22
NumWords
130
OnEnd
nw_walk_wp
OnAbort
nw_walk_wp

Triggered by

No caller found in static analysis. May be invoked from runtime-only code paths (string-built resrefs, etc.).

Scripts referenced

ScriptSlotIn moduleNotes
removeallitemsaction✓
israngedweaponactive✓
calcmodvalue1action✓
isitemonanvil4active✓
setpropmightyaction✓
setpropacaction✓
setplus0action✓
setplus10action✓
setplus9action✓
setplus8action✓
setplus7action✓
setplus6action✓
setplus5action✓
setplus4action✓
setplus3action✓
setplus2action✓
setplus1action✓
calcmodvalue2action✓
cannotaffordactive✓
isamttopayactive✓
isamtrefundactive✓
modifyitemaction✓

Custom tokens

These runtime tokens are filled by NWScript via SetCustomToken(N, text). The scripts listed set each token; the actual value depends on game state at runtime.

TokenSet by script(s)
<CUSTOM100>isitemonanil8, isitemonanil81, isitemonanvil, isitemonanvil2, isitemonanvil3, isitemonanvil4, isitemonanvil5, isitemonanvil6, isitemonanvil7, isitemonanvil8, isitemonanvil9
<CUSTOM101>calcmodvalue2

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #0 → removeallitems
Greetings my <lord/lady>. What can I do for you?
reply #1
Modify the item on the anvil.
entry #2 (if isitemonanvil4)
reply #4
Yes.
entry #4
What type of modification would you like?
reply #6 → setpropac
Armour Bonus.
entry #5
Now, please select the bonus amount.
reply #17 → setplus1
+1
entry #6 → calcmodvalue1
Please wait while I calculate the cost of this modification.
reply #18 → calcmodvalue2
(no text)
entry #10 (if cannotafford)
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.
reply #21
Sorry, I don't seem to have enough gold.
entry #3
Is there anything else?
↩ reply #1 “Modify the item on the anvil.”
reply #0
Goodbye.
entry #9 (if isamttopay)
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.
reply #20 → modifyitem
Please go ahead.
↩ entry #3 “Is there anything else?”
reply #19
I've changed my mind.
↩ entry #3 “Is there anything else?”
entry #8 (if isamtrefund)
This modification will give you a refund of <CUSTOM101>[calcmodvalue2] gold.
↩ reply #20 “Please go ahead.”
↩ reply #19 “I've changed my mind.”
entry #7
There is no charge for this modification.
↩ reply #20 “Please go ahead.”
↩ reply #19 “I've changed my mind.”
reply #16 → setplus2
+2
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #15 → setplus3
+3
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #14 → setplus4
+4
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #13 → setplus5
+5
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #12 → setplus6
+6
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #11 → setplus7
+7
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #10 → setplus8
+8
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #9 → setplus9
+9
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #8 → setplus10
+10
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #7 → setplus0
Remove the existing bonus.
↩ entry #6 “Please wait while I calculate the cost of this modification.”
reply #5 → setpropmighty (if israngedweapon)
Mighty.
↩ entry #5 “Now, please select the bonus amount.”
reply #3
No.
↩ entry #3 “Is there anything else?”
entry #1
Please place exactly one item on the anvil, then speak to me again.
reply #2
(no text)
↩ reply #0 “Goodbye.”

NPC lines (entries) — flat index

entry #0 → removeallitems
Greetings my <lord/lady>. What can I do for you?
entry #1
Please place exactly one item on the anvil, then speak to me again.
entry #2
entry #3
Is there anything else?
entry #4
What type of modification would you like?
entry #5
Now, please select the bonus amount.
entry #6 → calcmodvalue1
Please wait while I calculate the cost of this modification.
entry #7
There is no charge for this modification.
entry #8
This modification will give you a refund of <CUSTOM101>[calcmodvalue2] gold.
entry #9
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.
entry #10
This modification will cost you <CUSTOM101>[calcmodvalue2] gold.

PC replies — flat index

reply #0
Goodbye.
reply #1
Modify the item on the anvil.
reply #2
(no text)
reply #3
No.
reply #4
Yes.
reply #5 → setpropmighty
Mighty.
reply #6 → setpropac
Armour Bonus.
reply #7 → setplus0
Remove the existing bonus.
reply #8 → setplus10
+10
reply #9 → setplus9
+9
reply #10 → setplus8
+8
reply #11 → setplus7
+7
reply #12 → setplus6
+6
reply #13 → setplus5
+5
reply #14 → setplus4
+4
reply #15 → setplus3
+3
reply #16 → setplus2
+2
reply #17 → setplus1
+1
reply #18 → calcmodvalue2
(no text)
reply #19
I've changed my mind.
reply #20 → modifyitem
Please go ahead.
reply #21
Sorry, I don't seem to have enough gold.