A Dwarf Ajudicator
- ResRef
- adwarfajudica001
- Tag
- ADwarfAjudicator
- Race
- Dwarf
- Appearance
- Dwarf
- Class(es)
- Cleric 40
- HP
- 1,202
- CR
- 82.0
- Faction
- Evil (id 6)
- Conversation
- —
Where to find
Placed directly
Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.
Abilities
| Str | 35 | Dex | 18 | Con | 42 (+2 racial, +5 item) | Int | 18 | Wis | 35 | Cha | 16 (-2 racial) |
|---|
Classes
Combat
| HP | 1,202 | AC | 75 (10 base + +4 Dex + +40 natural (NaturalAC) + +8 armor + +5 armor enchant + +2 shield + +6 shield enchant) | BAB | +15 |
|---|
| Fort | +16 | Ref | +14 | Will | +28 |
|---|
AC extras: +5 AC Bonus, +6 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Ability Bonuses | Constitution +5 |
| Skill Bonuses | Discipline +40 |
| Damage Resistance | Acid 5/-, Bludgeoning 15/-, Cold 10/-, Electrical 10/-, Fire 10/-, Piercing 15/-, Positive 5/-, Slashing 15/-, Sonic 10/- |
| Damage Immunity | Divine (10%), Positive (20%) |
| Misc Immunity | Critical Hits, Death Magic, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison |
| Immunity: Spells | Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Grasping Hand, Harm, Implosion |
| Regeneration | +5 HP/round |
| Misc Abilities | Freedom of Movement |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Tempest of Fifur | Mace | Melee | +36/+31/+26 | 1d6+27 (28–33) + Damage Bonus Divine 7, Damage Bonus Electrical 7, Massive Criticals 8, On Hit Properties Slow DC 16 | 20/x2 |
Spells
Cleric
| Level 1 (Memorized) | Divine Favor |
| Level 4 (Memorized) | Divine Power, Hammer of the Gods ×2 |
| Level 5 (Memorized) | Flame Strike, True Seeing ×2 |
| Level 6 (Memorized) | Blade Barrier ×2, Greater Dispelling, Heal |
| Level 8 (Memorized) | Summon Creature VIII |
| Level 9 (Memorized) | Storm of Vengeance |
|---|
Equipment
Inventory (2)
Feats (24)
- Alertness
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Automatic Quicken Spell III
- Automatic Silent Spell III
- Battle Training vs. Giants
- Battle Training vs. Goblins
- Battle Training vs. Orcs
- Combat Casting
- Darkvision
- Hardiness vs. Poisons
- Hardiness vs. Spells
- Power Attack
- Shield Proficiency
- Skill Affinity (Lore)
- Skill Focus (Concentration)
- Spell Focus (Evocation)
- Spell Penetration
- Stonecunning
- Turn Undead
- Weapon Focus (mace)
- Weapon Focus (morningstar)
- Weapon Proficiency (simple)
Skills
| Skill | Ranks |
|---|
| Concentration | 79 |
| Heal | 25 |
| Listen | 15 |
| Lore | 25 |
| Search | 15 |
| Spellcraft | 25 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | staticspawn |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |