Lake Town Defender

ResRef
breelocal004
Tag
LakeTownGuardsman
Race
Human
Appearance
Human
Class(es)
Fighter 60/Druid 20
HP
1,274
CR
101.0
Faction
Defender (id 4)
Conversation
lakeguard

Where to find

Placed directly

AreaCount
Esgaroth (Lake Town)7

Abilities

Str83 (+3 item)Dex30Con21Int10Wis100Cha10

Classes

ClassLevel
Fighter60
Druid20

Combat

HP1,274AC64 (10 base + +10 Dex + +35 natural (NaturalAC) + +5 armor enchant + +4 dodge (haste))BAB+20
Fort+36Ref+10Will+45

AC extras: +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Fortitude+20
Ability BonusesStrength +3
Skill BonusesConcentration +50, Discipline +10
Damage ResistanceBludgeoning 5/-, Cold 5/-, Electrical 5/-, Fire 5/-, Piercing 5/-, Slashing 5/-, Sonic 5/-
Damage Reductionsoak 10, bypass +10
Damage ImmunityBludgeoning (50%), Divine (10%), Piercing (50%), Positive (10%), Slashing (50%)
Misc ImmunityCritical Hits, Death Magic, Disease, Fear (racial, gear), Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis (racial, gear), Poison, Sneak Attack
Immunity: SpellsPetrification (Gaze)
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handLake Town ScimitarScimitarMelee+65/+60/+55/+501d6+46 (47–52) + Damage Bonus Piercing 3, Damage Bonus Slashing 318-20/x2
Left handLake Town ScimitarScimitarMelee+65/+60/+55/+501d6+46 (47–52) + Damage Bonus Piercing 3, Damage Bonus Slashing 318-20/x2

Spells

Druid

Level 6 (Memorized)Call Lightning [mm:4] ×4
Level 9 (Memorized)Drown [mm:4] ×4

Equipment

SlotItemLootable
ChestLake's DefenseYes
Right handLake Town ScimitarNo
Left handLake Town ScimitarNo
Left ringBoss Immune Crit RingNo
Creature hideNPC GOOD IVNo

Feats (30)

Skills

SkillRanks
Discipline65
Parry8

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte