Cockatrice

ResRef
cockatrice001__v2
Tag
X0_COCKATRICE
Race
Magical Beast
Appearance
Cockatrice
Class(es)
Magical Beast 30
HP
450
CR
44.0
Faction
Hostile (id 1)
Conversation
Variant of
Cockatrice
Abilities: Str 50→20 (-30); Classes: Magical Beast 60→30; Feats: −Improved Critical (creature); Equipment: Left ring: −Boss Ring UNDROPABLE, Creature weapon (R): −Cockatrice's Touch, Creature weapon (L): −Cockatrice's Touch; Natural AC: 43→0

Where to find

Placed directly

AreaCount
Mirkwood: Thranduil's Hall5

Abilities

Str20Dex20Con20Int20Wis20Cha20

Classes

ClassLevel
Magical Beast30

The cockatrice is an eerie, repulsive hybrid of lizard, cockerel and bat. It is infamous for its ability to turn flesh to stone with its bite. A cockatrice is about the size of a large goose or turkey, with the head and body of a cockerel, bat wings and the long tail of a lizard.

Combat

HP450AC15 (10 base + +5 Dex)BAB+20
Fort+5Ref+5Will+5

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)Cockatrice's TouchCreature Pierce WeaponMelee+25/+20/+15/+1020/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Touch, Petrification07/day

Equipment

SlotItemLootable
Creature weapon (bite)Cockatrice's TouchNo

Feats (4)

Skills

SkillRanks
Listen6
Spot6

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte