Faramir Prince of Ithilien
- ResRef
- creature002
- Tag
- Faramir
- Race
- Human
- Appearance
- Human
- Class(es)
- Fighter 60/Weapon Master 60/Champion of Torm 60
- HP
- 12,680
- CR
- 1295.0
- Faction
- Evil (id 6)
- Conversation
- —
Where to find
Placed directly
Abilities
| Str | 110 (+10 item) | Dex | 45 | Con | 55 (+10 item) | Int | 45 | Wis | 30 | Cha | 50 |
|---|
Classes
| Class | Level |
|---|
| Fighter | 60 |
| Weapon Master | 60 |
| Champion of Torm | 60 |
Early years of Faramir's life are described in the main narrative of The Lord of the Rings only passingly, with more detail revealed in the appendices. It is stated that Faramir was born in the year 2983 of the Third Age; his father, Denethor II, was a man of noble descent and the heir to the Stewardship of Gondor, ascending a year after Faramir's birth. Denethor had married Finduilas, daughter of Prince Adrahil of Dol Amroth; however, she died untimely when Faramir was five, and is said to have remained to him "but a memory of loveliness in far days and of his first grief".
After her death Denethor became sombre, cold, and detached from his family, but the relationship between Faramir and Boromir, who was five years elder, only grew closer. The brothers greatly loved and highly esteemed each other, and neither in childhood nor in later years was there any jealousy or rivalry between them, even though Denethor openly favoured his elder son. With a "bossy" brother and a stern father whose great force of character and status as a chief Númenórean daunted Faramir, Tolkien describes that Faramir was used to giving way and not airing his own opinions. Among other things, Faramir displeased his father in that he welcomed the wizard Gandalf who occasionally visited Minas Tirith, the capital of Gondor. Being eager for knowledge, Faramir learned much from Gandalf about the history of the realm and about the death of Isildur.
Gondor had long been threatened by the nearby realm of Mordor, and in 3018 the Dark Lord Sauron began the War of the Ring, attacking the ruined city of Osgiliath that guarded the passage to Minas Tirith. ] Faramir and Boromir commanded the defence, and were among those few who survived when the eastern half of Osgiliath was captured and the bridges across the River Anduin were destroyed.
In The Fellowship of the Ring it is recounted that shortly before the battle Faramir had a prophetic dream, which later often recurred to him and once to Boromir. In this dream a voice spoke about a council that was to be held at Imladris far to the north, about the awakening of "Isildur's Bane", approaching of "Doom", and appearance of "the Halfling". Faramir decided to journey to Imladris and seek advice of Elrond the Half-elven, but Boromir claimed the errand for himself, fearing for his brother, and was approved by Denethor and a council of the elders; Faramir remained to defend Gondor.
Combat
| HP | 12,680 | AC | 73 (10 base + +17 Dex + +30 natural (NaturalAC) + +4 armor + +8 armor enchant + +4 dodge (haste)) | BAB | +20 |
|---|
| Fort | +22 | Ref | +17 | Will | +10 |
|---|
AC extras: +8 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Ability Bonuses | Constitution +10, Strength +10 |
| Skill Bonuses | Listen +50, Move Silently +6, Search +6, Spot +50 |
| Damage Resistance | Acid 30/-, Bludgeoning 10/-, Cold 5/-, Electrical 5/-, Fire 5/-, Piercing 20/-, Positive 5/-, Slashing 15/- |
| Damage Reduction | soak 10, bypass +10 |
| Damage Immunity | Bludgeoning (20%), Positive (20%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack |
| Immunity: Spells | Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand, Flesh to Stone, Harm, Implosion, Petrification (Breath, Gaze, Touch) |
| Regeneration | +5 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | The Prince's Blade EPIC | Greatsword | Melee | +94/+89/+84/+79 | 2d6+80 (82–92) + Damage Bonus Divine 30, Damage Bonus Piercing 8, Damage Bonus Slashing 6, Damage Bonus Sonic 28, Massive Criticals 30, On Hit Properties Mordenkainen's Disjunction DC 26 | 19-20/x2 |
Equipment
Inventory (8)
Feats (41)
- Alertness
- Ambidexterity
- Animal Companion
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Called Shot
- Cleave
- Devastating Critical (bastard sword)
- Devastating Critical (greatsword)
- Dodge
- Epic Prowess
- Epic Weapon Focus (greatsword)
- Epic Weapon Specialization (greatsword)
- Favored Enemy: Aberrations
- Favored Enemy: Dragons
- Favored Enemy: Giants
- Favored Enemy: Goblinoids
- Great Cleave
- Great Fortitude
- Improved Critical (greatsword)
- Improved Critical (longbow)
- Improved Critical (longsword)
- Improved Two-Weapon Fighting
- Overwhelming Critical (greatsword)
- Point Blank Shot
- Power Attack
- Quick To Master
- Shield Proficiency
- Toughness
- Trackless Step
- Two-Weapon Fighting
- Weapon Finesse
- Weapon Focus (greatsword)
- Weapon Focus (longbow)
- Weapon Focus (longsword)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (greatsword)
- Weapon Specialization (longsword)
Skills
| Skill | Ranks |
|---|
| Animal Empathy | 20 |
| Discipline | 76 |
| Listen | 20 |
| Parry | 12 |
| Spot | 20 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |