Nazgûl Watcher
- ResRef
- creature004__v2
- Tag
- NazglWatcher
- Race
- Magical Beast
- Appearance
- Gargoyle
- Class(es)
- Magical Beast 30
- HP
- 510
- CR
- 48.0
- Faction
- Good (id 5)
- Conversation
- —
- Variant of
- Denethor's Personal Guard
Abilities: Str 50→26 (-24), Dex 48→38 (-10), Con 14→24 (+10), Int 20→10 (-10), Wis 20→10 (-10), Cha 20→10 (-10); Classes: −Fighter, +Magical Beast 30, −Weapon Master; Feats: +Disarm, +Improved Disarm, +Sap, +Darkvision, +Weapon Proficiency (creature), +Weapon Focus (creature), +Improved Critical (creature), +Quivering Palm, −Alertness, −Ambidexterity, −Armor Proficiency (heavy), −Armor Proficiency (light), −Armor Proficiency (medium), −Called Shot, −Cleave, −Great Fortitude, −Improved Power Attack, −Improved Two-Weapon Fighting, −Point Blank Shot, −Power Attack, −Shield Proficiency, −Toughness, −Two-Weapon Fighting, −Weapon Proficiency (exotic), −Weapon Proficiency (martial), −Weapon Proficiency (simple), −Improved Critical (longbow), −Improved Critical (rapier), −Improved Critical (longsword), −Improved Critical (greatsword), −Weapon Focus (longbow), −Weapon Focus (rapier), −Weapon Focus (longsword), −Weapon Focus (greatsword), −Weapon Specialization (longbow), −Weapon Specialization (rapier), −Weapon Specialization (longsword), −Weapon Specialization (greatsword), −Venom Immunity, −Quick To Master, −Great Cleave, −Dirty Fighting, −Epic Prowess, −Epic Weapon Focus (rapier), −Epic Weapon Focus (greatsword), −Epic Weapon Specialization (rapier), −Overwhelming Critical (rapier), −Overwhelming Critical (greatsword), −Ki Damage, −Increased Multiplier, −Ki Critical, −Weapon of Choice (rapier), −Weapon of Choice (greatsword), −Epic Superior Weapon Focus; Equipment: Head: −Mask of The Faithful, Chest: −Shroud of Gondor, Right hand: −Greatsword of Gondor, Left ring: Boss Immune Crit Ring → Ring of Fortitude +10, Neck: +Amulet of Chance, Creature weapon (R): +Nazgul Gargoyle Claw, Creature weapon (L): +Nazgul Gargoyle Claw, Creature weapon (bite): +Bite2d6, Creature hide: NPC GOOD basic → Shield Guardian Properties; Natural AC: 8→0; Race: Human → Magical Beast; Named "Nazgûl Watcher" (vs "Denethor's Personal Guard")
Where to find
Placed directly
Abilities
| Str | 26 | Dex | 38 | Con | 24 | Int | 10 | Wis | 10 | Cha | 10 |
|---|
Classes
| Class | Level |
|---|
| Magical Beast | 30 |
Combat
| HP | 510 | AC | 39 (10 base + +14 Dex + +5 dodge (items) + +4 dodge (haste) + +6 dodge (Tumble, 30 ranks)) | BAB | +20 |
|---|
| Fort | +17 | Ref | +14 | Will | +0 |
|---|
| Spell Resistance | 16 | | |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +5 |
| Save vs. Fortitude | +10 |
| Misc Immunity | Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack |
| Immunity: Spell Level | 4th level and below |
| Regeneration | +5 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC) |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | Nazgul Gargoyle Claw | Creature Slash Piercing Weapon | Melee | +39/+34/+29/+24 | — | 20/x2 |
| Creature weapon (L) | Nazgul Gargoyle Claw | Creature Slash Piercing Weapon | Melee | +39/+34/+29/+24 | — | 20/x2 |
| Creature weapon (bite) | Bite2d6 | Creature Slash Weapon | Melee | +34/+29/+24/+19 | — | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Aura of Unearthly Visage | 0 | 2/day |
Equipment
Feats (14)
- Blind-Fight
- Crippling Strike
- Darkvision
- Disarm
- Dodge
- Improved Critical (creature)
- Improved Disarm
- Mobility
- Quivering Palm
- Sap
- Spring Attack
- Weapon Finesse
- Weapon Focus (creature)
- Weapon Proficiency (creature)
Skills
| Skill | Ranks |
|---|
| Concentration | 40 |
| Discipline | 30 |
| Tumble | 30 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |