Iidda the Wraith Warrior
Where to find
Placed directly
| Area | Count |
|---|---|
| Mount Doom: Grand Hall | 1 |
Abilities
| Str | 88 (-2 racial) | Dex | 52 (+2 racial) | Con | 60 | Int | 20 | Wis | 30 | Cha | 30 |
|---|
Classes
| Class | Level |
|---|---|
| Monk | 60 |
| Fighter | 60 |
| Assassin | 20 |
Combat
| HP | 11,417 (11,297 + 120 Epic Toughness) | AC | 71 (10 base + +21 Dex + +10 natural (NaturalAC) + +2 natural (Armor Skin) + +4 dodge (haste) + +2 dodge (Tumble, 10 ranks) + +10 Wis (monk) + +12 dodge (monk level)) | BAB | +15 |
|---|---|---|---|---|---|
| Fort | +25 | Ref | +41 | Will | +10 |
| Spell Resistance | 30 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Save vs. Reflex | +20 |
|---|---|
| Skill Bonuses | Listen +50, Spot +50 |
| Damage Resistance | Acid 20/-, Cold 20/-, Fire 30/- |
| Damage Immunity | Acid (50%), Bludgeoning (25%), Piercing (75%), Slashing (50%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown, Level/Ability Drain (racial, gear), Mind-Affecting Spells, Paralysis (racial, gear), Poison (racial, gear) |
| Immunity: Spells | Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand, Flesh to Stone, Harm, Implosion, Petrification (Breath, Gaze, Touch) |
| Regeneration | +5 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Creature weapon (R) | Wraiths Warriors Fist | Creature Bludgeon Weapon | Melee | +70/+67/+64/+61/+58 | — | 20/x2 |
| Creature weapon (L) | Wraiths Warriors Fist | Creature Bludgeon Weapon | Melee | +70/+67/+64/+61/+58 | — | 20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Trainer's Garb *blank* | No |
| Left ring | Boss Ring UNDROPABLE | No |
| Creature weapon (R) | Wraiths Warriors Fist | No |
| Creature weapon (L) | Wraiths Warriors Fist | No |
| Creature hide | sKIN OF wRAITH | No |
Inventory (10)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Boots of Reflexes +10 | Boots | Yes | No |
| Wraith Warrior's Touch | Bracers & Gauntlets | Yes | No |
| Periapt of Wisdom +10 | Amulets | Yes | No |
| Belt of Agility +7 | Belts | Yes | No |
| Somango | Shuriken | Yes | No |
| Somango | Shuriken | Yes | No |
| Somango | Shuriken | Yes | Yes |
| Trainer's Garb | Cloth & Robes | Yes | No |
| A Broken Key | Miscellaneous | Yes | No |
| Negative Damage Bonus | Miscellaneous | Yes | No |
Feats (118)
- Alertness
- Armor Skin
- Battle Training vs. Orcs
- Blind-Fight
- Called Shot
- Cat's Grace
- Cleave
- Damage Reduction 1
- Damage Reduction 2
- Death Attack (+10d6)
- Death Attack (+1d6)
- Death Attack (+20d6)
- Death Attack (+2d6)
- Death Attack (+3d6)
- Death Attack (+4d6)
- Death Attack (+5d6)
- Death Attack (+6d6)
- Death Attack (+7d6)
- Death Attack (+8d6)
- Death Attack (+9d6)
- Defensive Awareness (1)
- Defensive Roll
- Deflect Arrows
- Dirty Fighting
- Dodge
- Empty Body
- Epic Assassin
- Epic Damage Reduction I
- Epic Damage Reduction III
- Epic Monk
- Epic Prowess
- Epic Reflexes
- Epic Toughness I
- Epic Toughness II
- Epic Toughness III
- Epic Toughness IV
- Epic Toughness VI
- Epic Weapon Focus (creature weapon)
- Epic Weapon Specialization (creature weapon)
- Evasion
- Favored Enemy: Constructs
- Favored Enemy: Dragons
- Favored Enemy: Dwarves
- Favored Enemy: Elementals
- Favored Enemy: Elves
- Favored Enemy: Fey
- Favored Enemy: Giants
- Favored Enemy: Gnomes
- Favored Enemy: Goblinoids
- Favored Enemy: Half-Elves
- Favored Enemy: Half-Orcs
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Favored Enemy: Magical Beasts
- Favored Enemy: Monstrous Humanoids
- Favored Enemy: Orcs
- Favored Enemy: Outsiders
- Favored Enemy: Reptilian Humanoids
- Favored Enemy: Shapechangers
- Favored Enemy: Undead
- Favored Enemy: Vermin
- Fearless
- Flurry of Blows
- Good Aim
- Great Cleave
- Hardiness vs. Spells
- Hide in Plain Sight
- Immunity to Fire
- Immunity to Paralysis
- Immunity To Sleep
- Improved Critical (creature)
- Improved Critical (unarmed strike)
- Improved Evasion
- Improved Initiative
- Improved Invisibility
- Improved Ki Strike +4
- Improved Ki Strike +5
- Improved Knockdown
- Improved Spell Resistance I
- Improved Spell Resistance II
- Improved Spell Resistance III
- Improved Spell Resistance IV
- Improved Spell Resistance IX
- Improved Spell Resistance V
- Improved Spell Resistance VI
- Improved Spell Resistance VII
- Improved Spell Resistance VIII
- Improved Spell Resistance X
- Improved Unarmed Strike
- Keen Sense
- Ki Critical
- Ki Damage
- Ki Strike +3
- Knockdown
- Lightning Reflexes
- Lucky
- Mobility
- Monk AC Bonus
- Monk Speed
- Opportunist
- Overwhelming Critical (creature weapon)
- Perfect Self
- Power Attack
- Purity of Body
- Quivering Palm
- Skill Affinity (Listen)
- Skill Affinity (Move Silently)
- Slippery Mind
- Small Stature
- Spring Attack
- Still Mind
- Toughness
- Two-Weapon Fighting
- Weapon Focus (unarmed strike)
- Weapon Proficiency (creature)
- Weapon Specialization (creature)
- Weapon Specialization (unarmed strike)
- Wholeness of Body
Skills
| Skill | Ranks |
|---|---|
| Concentration | 55 |
| Discipline | 55 |
| Heal | 1 |
| Hide | 61 |
| Listen | 61 |
| Lore | 55 |
| Move Silently | 61 |
| Parry | 2 |
| Persuade | 61 |
| Pick Pocket | 77 |
| Search | 55 |
| Spot | 55 |
| Tumble | 10 |
| Craft Trap | 1 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |