Dol Guldur Gate Keeper

ResRef
dolguldurgatekee
Tag
DolGuldurGateKeeper
Race
Elf
Appearance
Elf
Class(es)
Weapon Master 20/Fighter 60/Pale Master 20
HP
6,000
CR
717.0
Faction
Hostile (id 1)
Conversation

Where to find

Placed directly

AreaCount
Mirkwood: Dol Guldur2

Abilities

Str100Dex32 (+2 racial)Con11 (-2 racial)Int30Wis3Cha60

Classes

ClassLevel
Weapon Master20
Fighter60
Pale Master20

Combat

HP6,000AC55 (10 base + +11 Dex + +28 natural (NaturalAC) + +2 natural (Armor Skin) + +4 dodge (haste))BAB+40
Fort+0Ref+11Will-4

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Skill BonusesConcentration +40, Discipline +40, Listen +50, Spot +50
Damage ResistanceAcid 5/-, Cold 5/-, Electrical 5/-, Fire 5/-, Negative 5/-
Damage ImmunityBludgeoning (50%), Negative (10%), Piercing (25%), Slashing (50%)
Misc ImmunityCritical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison
Immunity: SpellsBigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand, Chain Lightning, Flesh to Stone, Harm, Implosion, Petrification (Breath, Gaze, Touch)
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handBad BrainsWhipMelee+105/+100/+95/+901d2+58 (59–60) + Damage Bonus Acid 6, Damage Bonus Magical 4, Damage Bonus Negative 4, Damage Bonus Piercing 6, Massive Criticals 6, On Hit Properties Disease DC 2620/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Stunning01/day
Epic Spell: Epic Mage Armor01/day
Horrid Wilting152/day
Shadow Shield152/day
Weird152/day

Equipment

SlotItemLootable
ChestThe Keeper's Robe {empty}No
Right handBad BrainsYes
Left ringBoss Ring UNDROPABLENo
Creature hideNPC EVIL IIINo

Inventory (9)

ItemItem TypeLootablePickpocketable
Potion of HealPotionsYesYes
The Keeper's RobeCloth & RobesYesNo
Soft StepBootsYesNo
Amulet of Vitality +6AmuletsYesNo
Ring of Disease ImmunityRingsYesNo
The Keeper's RingRingsYesNo
Ring of Mental ImmunityRingsYesNo
Gloves of the Balanced HandsBracers & GauntletsYesNo
Negative Damage BonusMiscellaneousYesNo

Feats (85)

Skills

SkillRanks
Concentration80
Discipline80
Heal40
Hide40
Listen80
Lore11
Move Silently40
Spellcraft90
Spot50
Use Magic Device80
Craft Trap2
Intimidate50

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked