Dol Guldur Gate Keeper
Where to find
Placed directly
| Area | Count |
|---|---|
| Mirkwood: Dol Guldur | 2 |
Abilities
| Str | 100 | Dex | 32 (+2 racial) | Con | 11 (-2 racial) | Int | 30 | Wis | 3 | Cha | 60 |
|---|
Classes
| Class | Level |
|---|---|
| Weapon Master | 20 |
| Fighter | 60 |
| Pale Master | 20 |
Combat
| HP | 6,000 | AC | 55 (10 base + +11 Dex + +28 natural (NaturalAC) + +2 natural (Armor Skin) + +4 dodge (haste)) | BAB | +40 |
|---|---|---|---|---|---|
| Fort | +0 | Ref | +11 | Will | -4 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Skill Bonuses | Concentration +40, Discipline +40, Listen +50, Spot +50 |
|---|---|
| Damage Resistance | Acid 5/-, Cold 5/-, Electrical 5/-, Fire 5/-, Negative 5/- |
| Damage Immunity | Bludgeoning (50%), Negative (10%), Piercing (25%), Slashing (50%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison |
| Immunity: Spells | Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand, Chain Lightning, Flesh to Stone, Harm, Implosion, Petrification (Breath, Gaze, Touch) |
| Regeneration | +10 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Bad Brains | Whip | Melee | +105/+100/+95/+90 | 1d2+58 (59–60) + Damage Bonus Acid 6, Damage Bonus Magical 4, Damage Bonus Negative 4, Damage Bonus Piercing 6, Massive Criticals 6, On Hit Properties Disease DC 26 | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Aura of Stunning | 0 | 1/day |
| Epic Spell: Epic Mage Armor | 0 | 1/day |
| Horrid Wilting | 15 | 2/day |
| Shadow Shield | 15 | 2/day |
| Weird | 15 | 2/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | The Keeper's Robe {empty} | No |
| Right hand | Bad Brains | Yes |
| Left ring | Boss Ring UNDROPABLE | No |
| Creature hide | NPC EVIL III | No |
Inventory (9)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Potion of Heal | Potions | Yes | Yes |
| The Keeper's Robe | Cloth & Robes | Yes | No |
| Soft Step | Boots | Yes | No |
| Amulet of Vitality +6 | Amulets | Yes | No |
| Ring of Disease Immunity | Rings | Yes | No |
| The Keeper's Ring | Rings | Yes | No |
| Ring of Mental Immunity | Rings | Yes | No |
| Gloves of the Balanced Hands | Bracers & Gauntlets | Yes | No |
| Negative Damage Bonus | Miscellaneous | Yes | No |
Feats (85)
- Armor Skin
- Blind-Fight
- Bone Skin
- Cleave
- Combat Casting
- Craft Wand
- Damage Reduction 1
- Death Attack (+10d6)
- Defensive Roll
- Devastating Critical (dagger)
- Devastating Critical (whip)
- Epic Damage Reduction I
- Epic Palemaster
- Epic Prowess
- Epic Skill Focus (Spellcraft)
- Epic Sorcerer
- Epic Spell Focus (Abjuration)
- Epic Spell Focus (Conjuration)
- Epic Spell Focus (Divination)
- Epic Spell Focus (Enchantment)
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Illusion)
- Epic Spell Focus (Necromancy)
- Epic Spell Focus (Transmutation)
- Epic Spell Penetration
- Epic Spell: Epic Mage Armor
- Epic Spell: Epic Warding
- Epic Spell: Greater Ruin
- Epic Spell: Hellball
- Epic Superior Weapon Focus
- Epic Weapon Focus (whip)
- Epic Weapon Master
- Epic Weapon Specialization (whip)
- Evasion
- Expertise
- Extend Spell
- Fearless
- Great Cleave
- Hardiness vs. Enchantments
- Hardiness vs. Poisons
- Hide in Plain Sight
- Immunity to Paralysis
- Immunity To Sleep
- Improved Combat Casting
- Improved Critical (whip)
- Improved Expertise
- Improved Two-Weapon Fighting
- Increased Multiplier
- Keen Sense
- Ki Critical
- Ki Damage
- Lightning Reflexes
- Low-light Vision
- Maximize Spell
- Mobility
- Opportunist
- Overwhelming Critical (whip)
- Quicken Spell
- Shadow Evade
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Smite Good
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Focus (Illusion)
- Spell Focus (Necromancy)
- Spell Focus (Transmutation)
- Spell Penetration
- Summon Familiar
- Superior Initiative
- Superior Weapon Focus
- Two-Weapon Fighting
- Weapon Finesse
- Weapon Focus (whip)
- Weapon of Choice (whip)
- Weapon Proficiency (Elf)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Proficiency (wizard)
- Weapon Specialization (whip)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 80 |
| Discipline | 80 |
| Heal | 40 |
| Hide | 40 |
| Listen | 80 |
| Lore | 11 |
| Move Silently | 40 |
| Spellcraft | 90 |
| Spot | 50 |
| Use Magic Device | 80 |
| Craft Trap | 2 |
| Intimidate | 50 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |