Doom Bat
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Mount Doom: Grand Hall | doombeetle | doombeetle |
| Mount Doom: Upper Halls | doombeetle | doombeetle |
| Road to Barad-Dûr | undeadlow001 | undeadlow001 |
Abilities
| Str | 86 | Dex | 40 | Con | 30 | Int | 30 | Wis | 30 | Cha | 6 |
|---|
Classes
| Class | Level |
|---|---|
| Animal | 30 |
| Ranger | 40 |
Combat
| HP | 1,200 | AC | 33 (10 base + +15 Dex + +8 dodge (Tumble, 40 ranks)) | BAB | +25 |
|---|---|---|---|---|---|
| Fort | +11 | Ref | +17 | Will | +23 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Misc Immunity | Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack |
|---|---|
| Immunity: Spells | Doom |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Creature weapon (R) | Doom Beetle Bite | Creature Slash Weapon | Melee | +79/+74/+69/+64 | — | 20/x2 |
| Creature weapon (L) | Doom Beetle Bite | Creature Slash Weapon | Melee | +79/+74/+69/+64 | — | 20/x2 |
| Creature weapon (bite) | Doom Beetle Bite | Creature Slash Weapon | Melee | +79/+74/+69/+64 | — | 20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Creature weapon (R) | Doom Beetle Bite | No |
| Creature weapon (L) | Doom Beetle Bite | No |
| Creature weapon (bite) | Doom Beetle Bite | No |
| Creature hide | Undead Properties | No |
Feats (24)
- Blind-Fight
- Damage Reduction 2
- Death Attack (+5d6)
- Deflect Arrows
- Dodge
- Epic Weapon Focus (creature weapon)
- Epic Weapon Specialization (creature weapon)
- Favored Enemy: Dwarves
- Favored Enemy: Elves
- Favored Enemy: Half-Elves
- Fearless
- Immunity to Fire
- Immunity to Paralysis
- Immunity To Sleep
- Opportunist
- Overwhelming Critical (creature weapon)
- Resist Disease
- Small Stature
- Superior Initiative
- Superior Weapon Focus
- Weapon Finesse
- Weapon Focus (creature)
- Weapon Proficiency (creature)
- Weapon Specialization (creature)
Skills
| Skill | Ranks |
|---|---|
| Discipline | 90 |
| Hide | 40 |
| Listen | 50 |
| Move Silently | 40 |
| Parry | 4 |
| Search | 70 |
| Spot | 70 |
| Tumble | 40 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |