Elvalia
Where to find
Placed directly
| Area | Count |
|---|---|
| Elvalia's Magic Shop | 1 |
Stores
| Name | Items | Area | Sells At | Buys | Buys At | Max Buy | Max GP | Avg GP |
|---|---|---|---|---|---|---|---|---|
| NW_STORESPEC003 | 25 | Elvalia's Magic Shop | 150% | All types | 100% | 10,000 gp | 91,125 | 21,058 |
Abilities
| Str | 10 | Dex | 16 (+2 racial) | Con | 11 (-2 racial) | Int | 12 | Wis | 29 (+9 item) | Cha | 10 |
|---|
Classes
| Class | Level |
|---|---|
| Druid | 20 |
Combat
| HP | 93 | AC | 16 (10 base + +3 Dex + +3 armor enchant) | BAB | +15 |
|---|---|---|---|---|---|
| Fort | +0 | Ref | +3 | Will | +9 |
AC extras: +3 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Ability Bonuses | Wisdom +9 |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Staff of the Mallorn | Magic Staff | Melee | +15/+10/+5 | 1d6 (1–6) | 20/x2 |
Spells
Druid
| Cantrips (Memorized) | Cure Minor Wounds, Light ×2, Virtue ×3 |
|---|---|
| Level 1 (Memorized) | Cure Light Wounds ×2, Entangle ×2, Sleep |
| Level 2 (Memorized) | Barkskin, Charm Person or Animal, Flame Lash ×2, Hold Animal |
| Level 3 (Memorized) | Call Lightning ×2, Cure Moderate Wounds ×2, Neutralize Poison |
| Level 4 (Memorized) | Flame Strike ×3, Hold Monster ×2 |
| Level 5 (Memorized) | Cure Critical Wounds ×2, Slay Living, Spell Resistance, Summon Creature V |
| Level 6 (Memorized) | Greater Dispelling, Greater Stoneskin, Healing Circle, Summon Creature VI |
| Level 7 (Memorized) | Fire Storm, Heal ×2, Summon Creature VII |
| Level 8 (Memorized) | Finger of Death ×2, Summon Creature VIII, Sunbeam |
| Level 9 (Memorized) | Elemental Swarm, Mass Heal, Shapechange, Summon Creature IX |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Warder Garb | No |
| Right hand | Staff of the Mallorn | No |
Feats (35)
- Alertness
- Animal Companion
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Combat Casting
- Dodge
- Elemental Shape
- Elemental Shape (2x day)
- Elemental Shape (3x day)
- Hardiness vs. Enchantments
- Immunity To Sleep
- Improved Critical (scimitar)
- Improved Elemental Shape
- Keen Sense
- Low-light Vision
- Nature Sense
- Resist Nature's Lure
- Shield Proficiency
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Spell Focus (Enchantment)
- Spell Penetration
- Trackless Step
- Venom Immunity
- Weapon Focus (scimitar)
- Weapon Proficiency (druid)
- Weapon Proficiency (Elf)
- Wild Shape
- Wild Shape
- Wild Shape (2x day)
- Wild Shape (3x day)
- Wild Shape (4x day)
- Wild Shape (5x day)
- Woodland Stride
Skills
| Skill | Ranks |
|---|---|
| Animal Empathy | 23 |
| Concentration | 23 |
| Heal | 23 |
| Listen | 11 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |