Nature's Defender

ResRef
forestwalkero001
Tag
NaturesDefender
Race
Elf
Appearance
Elf
Class(es)
Ranger 20/Druid 60
HP
1,620
CR
138.0
Faction
Evil (id 6)
Conversation

Where to find

Placed directly

AreaCount
Mirkwood: Thranduil's Hall7

Abilities

Str82 (+2 item)Dex47 (+2 racial, +5 item)Con41 (-2 racial, +3 item)Int46 (+6 item)Wis86 (+6 item)Cha46 (+6 item)

Classes

ClassLevel
Ranger20
Druid60

Combat

HP1,620AC79 (10 base + +18 Dex + +34 natural (NaturalAC) + +8 armor enchant + +5 dodge (items) + +4 dodge (haste))BAB+35
Fort+15Ref+23Will+58

AC extras: +8 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Retaliation. When struck, this creature will instantly slay Good-aligned player characters that strike it. (OnDamaged: goodcheatorguard)

Abilities & combat properties

AC Bonus (Dodge, items)+5
Ability BonusesCharisma +6, Constitution +3, Dexterity +5, Intelligence +6, Strength +2, Wisdom +6
Skill BonusesDiscipline +25, Heal +2, Hide +6, Listen +20, Move Silently +6, Spot +10
Damage ResistanceAcid 10/-, Cold 10/-, Electrical 5/-, Fire 10/-, Slashing 15/-, Sonic 10/-
Damage ImmunityBludgeoning (15%), Piercing (20%), Positive (20%), Slashing (75%)
Misc ImmunityCritical Hits, Death Magic (racial, gear), Fear (racial, gear), Knockdown (racial, gear), Mind-Affecting Spells, Paralysis (racial, gear)
Immunity: SpellsPetrification (Gaze), Weird
Regeneration+5 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handHeart of The WildMagic StaffMelee+83/+78/+73/+681d6+36 (37–42)20/x2

Spells

Druid

Level 2 (Memorized)Barkskin
Level 5 (Memorized)Death Ward, Ice Storm ×3
Level 6 (Memorized)Drown ×4, Greater Dispelling ×2
Level 7 (Memorized)Aura of Vitality, Fire Storm ×2, Harm ×2, Heal, True Seeing
Level 8 (Memorized)Finger of Death ×5, Premonition

Equipment

SlotItemLootable
ChestHide of the Forest SpiritNo
BootsNatures' WrapYes
ArmsThurindil's CorruptionNo
Right handHeart of The WildYes
Left ringBoss Immune Crit RingNo
Creature hideNPC GOOD No

Inventory (1)

ItemItem TypeLootablePickpocketable
Helm of LorienHelmetsYesNo

Feats (14)

Skills

SkillRanks
Animal Empathy33
Concentration88
Discipline88
Heal20
Listen22
Spellcraft88
Spot13

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagedgoodcheatorguard
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte