Nature's Defender
Where to find
Placed directly
| Area | Count |
|---|---|
| Mirkwood: Thranduil's Hall | 7 |
Abilities
| Str | 82 (+2 item) | Dex | 47 (+2 racial, +5 item) | Con | 41 (-2 racial, +3 item) | Int | 46 (+6 item) | Wis | 86 (+6 item) | Cha | 46 (+6 item) |
|---|
Classes
| Class | Level |
|---|---|
| Ranger | 20 |
| Druid | 60 |
Combat
| HP | 1,620 | AC | 79 (10 base + +18 Dex + +34 natural (NaturalAC) + +8 armor enchant + +5 dodge (items) + +4 dodge (haste)) | BAB | +35 |
|---|---|---|---|---|---|
| Fort | +15 | Ref | +23 | Will | +58 |
AC extras: +8 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Retaliation. When struck, this creature will instantly slay Good-aligned player characters that strike it. (OnDamaged: goodcheatorguard)
Abilities & combat properties
| AC Bonus (Dodge, items) | +5 |
|---|---|
| Ability Bonuses | Charisma +6, Constitution +3, Dexterity +5, Intelligence +6, Strength +2, Wisdom +6 |
| Skill Bonuses | Discipline +25, Heal +2, Hide +6, Listen +20, Move Silently +6, Spot +10 |
| Damage Resistance | Acid 10/-, Cold 10/-, Electrical 5/-, Fire 10/-, Slashing 15/-, Sonic 10/- |
| Damage Immunity | Bludgeoning (15%), Piercing (20%), Positive (20%), Slashing (75%) |
| Misc Immunity | Critical Hits, Death Magic (racial, gear), Fear (racial, gear), Knockdown (racial, gear), Mind-Affecting Spells, Paralysis (racial, gear) |
| Immunity: Spells | Petrification (Gaze), Weird |
| Regeneration | +5 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Heart of The Wild | Magic Staff | Melee | +83/+78/+73/+68 | 1d6+36 (37–42) | 20/x2 |
Spells
Druid
| Level 2 (Memorized) | Barkskin |
|---|---|
| Level 5 (Memorized) | Death Ward, Ice Storm ×3 |
| Level 6 (Memorized) | Drown ×4, Greater Dispelling ×2 |
| Level 7 (Memorized) | Aura of Vitality, Fire Storm ×2, Harm ×2, Heal, True Seeing |
| Level 8 (Memorized) | Finger of Death ×5, Premonition |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Hide of the Forest Spirit | No |
| Boots | Natures' Wrap | Yes |
| Arms | Thurindil's Corruption | No |
| Right hand | Heart of The Wild | Yes |
| Left ring | Boss Immune Crit Ring | No |
| Creature hide | NPC GOOD | No |
Inventory (1)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Helm of Lorien | Helmets | Yes | No |
Feats (14)
- Alertness
- Armor Proficiency (medium)
- Elemental Shape
- Elemental Shape (2x day)
- Elemental Shape (3x day)
- Improved Critical (scimitar)
- Improved Elemental Shape
- Nature Sense
- Resist Nature's Lure
- Spell Focus (Enchantment)
- Venom Immunity
- Weapon Focus (longbow)
- Weapon Focus (scimitar)
- Weapon Proficiency (druid)
Skills
| Skill | Ranks |
|---|---|
| Animal Empathy | 33 |
| Concentration | 88 |
| Discipline | 88 |
| Heal | 20 |
| Listen | 22 |
| Spellcraft | 88 |
| Spot | 13 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | goodcheatorguard |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |