Gandalf the Gray
Where to find
Not placed in any area.
Abilities
| Str | 96 | Dex | 51 | Con | 66 | Int | 100 | Wis | 30 | Cha | 100 |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 60 |
| Weapon Master | 60 |
| Sorcerer | 60 |
Tolkien owned a postcard labelled Der Berggeist (German: "the mountain spirit" or "the mountain ghost"), and on the paper cover in which he kept it, he wrote "the origin of Gandalf" at some point. The postcard reproduces a painting of a bearded figure, sitting on a rock under a pine tree in a mountainous setting. He wears a wide-brimmed round hat and a long red cloak, and a white fawn is nuzzling his upturned hands. The original painting was auctioned at Sotheby's in London on 12 July 2005 for 84,000 GBP.[1] The previous owner had been given the painting by Madlener in the 1940s and recalled that he had stated the mountains in the background of the painting were the Torri del Vaiolet, peaks of Dolomites. Humphrey Carpenter in his 1977 biography said that Tolkien had bought the postcard during his holiday in Switzerland in 1911. However, Manfred Zimmerman (1983) discovered that the painting was by German artist Josef Madlener and dates to the late 1920s. Carpenter concluded that Tolkien was probably mistaken about the origin of the postcard. When writing the Hobbit in the early 1930s Tolkien gave the name Gandalf to the leader of the dwarves, the character later to be called Thorin. The name is taken from the same source as all the other Dwarf names (save Balin) in The Hobbit the "Catalogue of Dwarves" in the Völuspá. He came to regret his decision, calling it a "rabble of eddaic-named dwarves, invented in an idle hour". The wizard character that was to become Gandalf was originally named Bladorthin. Tolkien later assigned this name to an ancient king who had ordered some spears from the dwarves. The Old Norse name "Gandalfr" appears in the list of dwarves in the Völuspá of the Elder Edda. The word Gandalf is made up of the words gandr meaning both "wand" and (especially in compounds) "magic" and alfr meaning "elf" or in a wider sense (mythological) "being". Hence a meaning can be derived as "magic-elf/-being" or wizard (non human). This translation lead Tolkien to transfer the name from the leader of the dwarves, to the wizard. Throughout the early drafts, and through to the first edition of The Hobbit Bladorthin/Gandalf is described as being a 'little old man', distinct from a dwarf, but not of the full human stature that would later be described in The Lord of the Rings. Nearly ten years after the character was originally created and after the main body of the Lord of the Rings manuscript was complete, Tolkien stated that he thought of Gandalf as an "Odinic wanderer" in a letter of 1946.
Combat
| HP | 15,040 | AC | 53 (10 base + +20 Dex + +2 natural (Armor Skin) + +10 armor enchant + +4 dodge (haste) + +7 dodge (Tumble, 35 ranks)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +48 | Ref | +20 | Will | +10 |
AC extras: +10 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Save vs. Fortitude | +20 |
|---|---|
| Skill Bonuses | Concentration +50, Discipline +50, Intimidate +50, Listen +50, Open Lock +50, Persuade +50, Search +10, Spot +50, Taunt +50, Tumble +50 |
| Damage Resistance | Bludgeoning 25/-, Cold 5/-, Electrical 5/-, Fire 5/-, Piercing 25/-, Slashing 25/-, Sonic 5/- |
| Damage Immunity | Bludgeoning (50%), Divine (10%), Piercing (50%), Positive (10%), Slashing (50%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack |
| Immunity: Spells | Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand, Flesh to Stone, Harm, Implosion, Petrification (Breath, Gaze, Touch) |
| Regeneration | +10 HP/round |
| Regen: Vampiric | +20 HP/hit |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Glamhring EPIC | Bastard Sword | Melee | +67/+62/+57/+52 | 1d10+73 (74–83) + Damage Bonus Divine 8, Damage Bonus Magical 30, Damage Bonus Piercing 30, Damage Bonus Positive 30, Damage Bonus Slashing 30, Massive Criticals 30, Regeneration: Vampiric +20 | 19-20/x2 |
| Left hand | Holy Symbol | Torch | Melee | +64/+59/+54/+49 | — |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Aura of Menace | 0 | 2/day |
| Epic Spell: Epic Mage Armor | 0 | 1/day |
| Epic Spell: Epic Warding | 0 | 1/day |
| Epic Spell: Hellball | 0 | 1/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Gandalf's Robe | Yes |
| Right hand | Glamhring EPIC | No |
| Left hand | Holy Symbol | Yes |
| Left ring | Boss Ring UNDROPABLE | No |
| Right ring | Boss Immune Crit Ring | No |
| Creature hide | NPC GOOD IV | No |
Inventory (13)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Yoan'lithika | Miscellaneous | Yes | Yes |
| Potion of Heal | Potions | Yes | No |
| Potion of Heal | Potions | No | No |
| Potion of Heal | Potions | Yes | Yes |
| Galdalf's Staff | Magic Staff | Yes | No |
| Boots of the Mighty Mage | Boots | Yes | No |
| Glamdring | Bastard Sword | Yes | No |
| Greater Magefist | Bracers & Gauntlets | Yes | No |
| Belt of Sorcerery | Belts | Yes | No |
| Gandalf's Sorcerer Wrap | Cloaks | Yes | No |
| Divine Damage Bonus | Miscellaneous | Yes | No |
| Positive Damage Bonus | Miscellaneous | Yes | No |
| Magical Damage Bonus | Miscellaneous | Yes | No |
Feats (101)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Armor Skin
- Blind-Fight
- Brew Potion
- Cleave
- Damage Reduction 2
- Devastating Critical (bastard sword)
- Disarm
- Dodge
- Empower Spell
- Epic Dodge
- Epic Fighter
- Epic Fortitude
- Epic Paladin
- Epic Prowess
- Epic Reflexes
- Epic Skill Focus (Spellcraft)
- Epic Sorcerer
- Epic Spell Focus (Abjuration)
- Epic Spell Focus (Conjuration)
- Epic Spell Focus (Divination)
- Epic Spell Focus (Enchantment)
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Illusion)
- Epic Spell Focus (Necromancy)
- Epic Spell Focus (Transmutation)
- Epic Spell Penetration
- Epic Spell: Dragon Knight
- Epic Spell: Epic Mage Armor
- Epic Spell: Epic Warding
- Epic Spell: Greater Ruin
- Epic Spell: Hellball
- Epic Spell: Mummy Dust
- Epic Weapon Focus (bastard sword)
- Epic Weapon Focus (quarterstaff)
- Epic Weapon Specialization (bastard sword)
- Expertise
- Extend Spell
- Great Charisma I
- Great Charisma II
- Great Charisma III
- Great Charisma IV
- Great Charisma IX
- Great Charisma V
- Great Charisma VI
- Great Charisma VII
- Great Charisma VIII
- Great Charisma X
- Great Cleave
- Greater Spell Focus (Abjuration)
- Greater Spell Focus (Conjuration)
- Greater Spell Focus (Divination)
- Greater Spell Focus (Enchantment)
- Greater Spell Focus (Evocation)
- Greater Spell Focus (Illusion)
- Greater Spell Focus (Necromancy)
- Greater Spell Focus (Transmutation)
- Greater Spell Penetration
- Hardiness vs. Illusions
- Hardiness vs. Poisons
- Immunity to Fire
- Immunity to Paralysis
- Immunity To Sleep
- Improved Combat Casting
- Improved Critical (bastard sword)
- Improved Disarm
- Improved Evasion
- Improved Expertise
- Improved Initiative
- Improved Ki Strike +4
- Improved Parry
- Increased Multiplier
- Maximize Spell
- Mobility
- Monk Speed
- Opportunist
- Overwhelming Critical (bastard sword)
- Quick To Master
- Quicken Spell
- Silent Spell
- Skill Focus (Spellcraft)
- Snake Blood
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Focus (Illusion)
- Spell Focus (Necromancy)
- Spell Focus (Transmutation)
- Spell Penetration
- Spring Attack
- Still Spell
- Summon Familiar
- Superior Initiative
- Weapon Focus (bastard sword)
- Weapon of Choice (bastard sword)
- Weapon Proficiency (exotic)
- Weapon Specialization (bastard sword)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 70 |
| Discipline | 90 |
| Heal | 62 |
| Listen | 20 |
| Perform | 60 |
| Search | 90 |
| Spellcraft | 90 |
| Spot | 80 |
| Tumble | 35 |
| Craft Trap | 25 |
| Intimidate | 55 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |