Goblin Elite

ResRef
gobchiefa001
Tag
NW_GOBCHIEFA
Race
Goblinoid
Appearance
Goblin, Cave Berkserk*
Class(es)
Humanoid 30/Rogue 10
HP
380
CR
28.0
Faction
Hostile (id 1)
Conversation

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Loogaz LairGoblin Groupgoblingrp
Old North RoadGoblin Groupgoblingrp

Abilities

Str24Dex20Con20Int22Wis21Cha20

Classes

ClassLevel
Humanoid30
Rogue10

While Goblins are often considered little more than a nuisance, an unchecked population can often balloon into a serious threat to normally civilized areas.

Combat

HP380AC38 (10 base + +5 Dex + +20 natural (NaturalAC) + +3 armor)BAB+22
Fort+5Ref+5Will+5

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handShort SwordShort SwordMelee+29/+24/+19/+141d6+7 (8–13)19-20/x2
Left handDaggerDaggerMelee+29/+24/+19/+141d4+7 (8–11)19-20/x2

Equipment

SlotItemLootable
ChestStudded Leather ArmorNo
Right handShort SwordYes
Left handDaggerYes

Feats (9)

Skills

SkillRanks
Disable Trap3
Discipline3
Hide6
Listen5
Move Silently5
Parry3
Pick Pocket3
Spot5

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte