Bobo
Where to find
Not placed in any area.
Abilities
| Str | 42 (+12 item) | Dex | 58 (+8 item) | Con | 15 | Int | 40 | Wis | 20 | Cha | 40 |
|---|
Classes
| Class | Level |
|---|---|
| Rogue | 40 |
| Monk | 30 |
While Goblins are often considered little more than a nuisance, an unchecked population can often balloon into a serious threat to normally civilized areas.
Combat
| HP | 4,811 (4,631 + 180 Epic Toughness) | AC | 88 (10 base + +24 Dex + +10 natural (NaturalAC) + +8 armor enchant + +3 dodge (items) + +4 dodge (haste) + +18 dodge (Tumble, 90 ranks) + +5 Wis (monk) + +6 dodge (monk level)) | BAB | +15 |
|---|---|---|---|---|---|
| Fort | +2 | Ref | +24 | Will | +5 |
| Spell Resistance | 40 |
AC extras: +8 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +3 |
|---|---|
| Ability Bonuses | Dexterity +8, Strength +12 |
| Damage Resistance | Acid 50/-, Cold 15/-, Divine 5/-, Electrical 15/-, Fire 20/-, Magical 10/-, Negative 15/-, Piercing 20/-, Positive 5/-, Slashing 15/-, Sonic 10/- |
| Damage Reduction | soak 15, bypass +16 |
| Damage Immunity | Acid (20%) |
| Misc Immunity | Critical Hits, Death Magic (racial, gear), Disease, Fear, Level/Ability Drain, Mind-Affecting Spells (racial, gear), Paralysis, Poison |
| Immunity: Spells | Cloud of Bewilderment, Dominate Monster, Dominate Person, Tasha's Hideous Laughter |
| Regeneration | +10 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
Unarmed: +44/+39/+34 · 1d6 +16
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Bigby's Grasping Hand | 15 | 4/day |
| Epic Spell: Epic Mage Armor | 0 | 1/day |
| Epic Spell: Greater Ruin | 0 | 1/day |
| Howl, Sonic | 0 | 2/day |
| Isaac's Greater Missile Storm | 15 | 10/day |
| Psionic Mind Blast | 0 | 4/day |
| Psionic Mind Blast 10m Radius | 0 | 8/day |
| Touch, Petrification | 0 | 1/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Gollum's Hard Leather Skin | Yes |
| Arms | Gullom's Gloves | No |
| Neck | Greater Scarab Protector | Yes |
| Belt | Greater Archer’s Belt | Yes |
| Creature hide | NPC Buff Gear | No |
Inventory (5)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Greater Ring of Fire Resistance | Rings | Yes | Yes |
| Gullom's glove | Bracers & Gauntlets | Yes | No |
| Gollum's Cloak | Cloaks | Yes | No |
| Gold Piece | Miscellaneous | Yes | Yes |
| Greater Ring of Power | Rings | Yes | No |
Feats (124)
- Alertness
- Arcane Defense (Abjuration)
- Arcane Defense (Conjuration)
- Arcane Defense (Divination)
- Arcane Defense (Enchantment)
- Arcane Defense (Evocation)
- Arcane Defense (Illusion)
- Arcane Defense (Necromancy)
- Arcane Defense (Transmutation)
- Barbarian Fast Movement
- Blind-Fight
- Blindsight, 60 foot radius
- Circle Kick
- Cleave
- Crippling Strike
- Damage Reduction 1
- Damage Reduction 2
- Defensive Awareness (1)
- Defensive Roll
- Devastating Critical (unarmed strike)
- Diamond Soul
- Dirty Fighting
- Dodge
- Epic Monk
- Epic Prowess
- Epic Sorcerer
- Epic Spell: Epic Warding
- Epic Superior Weapon Focus
- Epic Toughness I
- Epic Toughness II
- Epic Toughness III
- Epic Toughness IV
- Epic Toughness IX
- Epic Weapon Focus (unarmed strike)
- Epic Weapon Specialization (unarmed strike)
- Epic Will
- Evil Domain Powers
- Expertise
- Fearless
- Flurry of Blows
- Great Charisma I
- Great Charisma II
- Great Charisma III
- Great Charisma IV
- Great Charisma IX
- Great Charisma V
- Great Charisma VI
- Great Charisma VII
- Great Charisma VIII
- Great Charisma X
- Great Cleave
- Great Dexterity I
- Great Dexterity II
- Great Dexterity III
- Great Dexterity IV
- Great Dexterity IX
- Great Dexterity V
- Great Dexterity VI
- Great Dexterity VII
- Great Dexterity VIII
- Great Dexterity X
- Great Intelligence I
- Great Intelligence II
- Great Intelligence III
- Great Intelligence IV
- Great Intelligence IX
- Great Intelligence V
- Great Intelligence VI
- Great Intelligence VII
- Great Intelligence VIII
- Great Intelligence X
- Greater Spell Focus (Abjuration)
- Greater Spell Focus (Conjuration)
- Greater Spell Focus (Divination)
- Greater Spell Focus (Enchantment)
- Greater Spell Focus (Evocation)
- Greater Spell Focus (Illusion)
- Greater Spell Focus (Necromancy)
- Greater Spell Focus (Transmutation)
- Greater Spell Penetration
- Hide in Plain Sight
- Immunity to Fire
- Immunity to Paralysis
- Immunity To Sleep
- Improved Combat Casting
- Improved Critical (unarmed strike)
- Improved Evasion
- Improved Initiative
- Improved Knockdown
- Improved Unarmed Strike
- Keen Sense
- Knockdown
- Mobility
- Monk Speed
- Opportunist
- Overwhelming Critical (unarmed strike)
- Perfect Health
- Power Attack
- Quicken Spell
- Resist Disease
- Resist Poison
- Self-Concealment I
- Shadow Daze
- Shadow Evade
- Skill Affinity (Spot)
- Slippery Mind
- Small Stature
- Snake Blood
- Sneak Attack (+10d6)
- Spring Attack
- Stunning Fist
- Summon Greater Undead
- Superior Initiative
- Superior Weapon Focus
- Uncanny Dodge I
- Uncanny Dodge II
- Uncanny Dodge III
- Uncanny Dodge IV
- Uncanny Dodge V
- Uncanny Dodge VI+
- Weapon Finesse
- Weapon Focus (unarmed strike)
- Weapon Proficiency (monk)
- Weapon Specialization (unarmed strike)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 90 |
| Discipline | 90 |
| Heal | 90 |
| Hide | 90 |
| Listen | 90 |
| Lore | 90 |
| Move Silently | 4 |
| Pick Pocket | 99 |
| Search | 90 |
| Spellcraft | 90 |
| Spot | 50 |
| Use Magic Device | 90 |
| Tumble | 90 |
| Bluff | 90 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |