Gondorian Wizard
Where to find
Placed directly
| Area | Count |
|---|---|
| Minas Tirith | 8 |
| Minas Tirith: Keep | 2 |
| Minas Tirith: Temple | 3 |
| The Pelennor Fields | 1 |
| Tower of the High Wizard: Ground Floor | 2 |
| Tower of the High Wizard: The Library | 3 |
Abilities
| Str | 10 | Dex | 30 | Con | 20 (+6 item) | Int | 70 | Wis | 12 | Cha | 10 |
|---|
Classes
| Class | Level |
|---|---|
| Wizard | 60 |
Combat
| HP | 2,120 | AC | 40 (10 base + +10 Dex + +10 natural (NaturalAC) + +6 armor enchant + +4 dodge (haste)) | BAB | +10 |
|---|---|---|---|---|---|
| Fort | +37 | Ref | +24 | Will | +8 |
AC extras: +6 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Save vs. Fortitude | +20 |
|---|---|
| Save vs. Mind Affecting | +5 |
| Ability Bonuses | Constitution +6 |
| Skill Bonuses | Concentration +50, Discipline +10 |
| Damage Resistance | Bludgeoning 15/-, Cold 5/-, Electrical 5/-, Fire 5/-, Piercing 5/-, Slashing 10/-, Sonic 5/- |
| Damage Immunity | Bludgeoning (50%), Divine (10%), Piercing (50%), Positive (10%), Slashing (50%) |
| Misc Immunity | Disease, Fear, Level/Ability Drain, Paralysis, Poison, Sneak Attack |
| Regeneration | +15 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Gondorian Staff | Magic Staff | Melee | +10/+5 | 1d6 (1–6) | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Bigby's Forceful Hand | 15 | 1/day |
| Bigby's Interposing Hand | 15 | 2/day |
| Feeblemind | 15 | 1/day |
| Great Thunderclap | 15 | 1/day |
| Horrid Wilting | 15 | 2/day |
| Incendiary Cloud | 15 | 1/day |
| Isaac's Greater Missile Storm | 15 | 4/day |
| Isaac's Lesser Missile Storm | 15 | 1/day |
| Mass Blindness/Deafness | 15 | 1/day |
| Meteor Swarm | 15 | 2/day |
| Mind Fog | 15 | 1/day |
| Slay Living | 15 | 3/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Gondorian Robes | Yes |
| Arms | Magefist | Yes |
| Right hand | Gondorian Staff | Yes |
| Creature hide | NPC GOOD IV | No |
Feats (31)
- Arcane Defense (Transmutation)
- Automatic Quicken Spell II
- Automatic Silent Spell III
- Automatic Still Spell III
- Brew Potion
- Combat Casting
- Craft Wand
- Damage Reduction 2
- Empower Spell
- Epic Spell Penetration
- Epic Spell: Dragon Knight
- Epic Spell: Epic Mage Armor
- Epic Spell: Epic Warding
- Epic Spell: Greater Ruin
- Epic Spell: Hellball
- Epic Spell: Mummy Dust
- Epic Wizard
- Extend Spell
- Great Intelligence I
- Great Intelligence II
- Greater Spell Penetration
- Improved Combat Casting
- Maximize Spell
- Quick To Master
- Quicken Spell
- Scribe Scroll
- Silent Spell
- Spell Penetration
- Still Spell
- Summon Familiar
- Weapon Proficiency (wizard)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 43 |
| Heal | 43 |
| Lore | 43 |
| Spellcraft | 43 |
| Craft Trap | 43 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |