Gwathdor Wizard
Where to find
Not placed in any area.
Abilities
| Str | 14 | Dex | 20 | Con | 24 (+4 item) | Int | 26 (+6 item) | Wis | 20 | Cha | 40 |
|---|
Classes
| Class | Level |
|---|---|
| Undead | 10 |
| Pale Master | 10 |
| Wizard | 60 |
Combat
| HP | 562 | AC | 50 (10 base + +5 Dex + +25 natural (NaturalAC) + +6 armor enchant + +4 dodge (haste)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +14 | Ref | +11 | Will | +6 |
AC extras: +6 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Ability Bonuses | Constitution +4, Intelligence +6 |
|---|---|
| Damage Resistance | Divine 5/-, Magical 5/-, Piercing 20/-, Slashing 20/- |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
Unarmed: +22/+17/+12/+7 · 1d3 +2
Spells
Wizard
| Level 8 (Memorized) | Horrid Wilting ×70 |
|---|---|
| Level 9 (Memorized) | Weird ×2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Gwathdor Wizard Robe | Yes |
| Left ring | Ring of True Seeing | No |
| Creature hide | Undead Properties | No |
Feats (31)
- Animate Dead
- Automatic Quicken Spell I
- Automatic Quicken Spell III
- Bone Skin
- Brew Potion
- Craft Wand
- Darkvision
- Deathless Master Touch
- Deathless Mastery
- Deathless Vigor
- Empower Spell
- Epic Sorcerer
- Epic Spell: Dragon Knight
- Epic Spell: Epic Mage Armor
- Epic Spell: Epic Warding
- Epic Spell: Greater Ruin
- Epic Spell: Hellball
- Epic Spell: Mummy Dust
- Improved Combat Casting
- Quicken Spell
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Summon Familiar
- Summon Greater Undead
- Summon Undead
- Tough as Bone
- Undead Graft II
- Weapon Proficiency (simple)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 35 |
| Discipline | 20 |
| Lore | 30 |
| Parry | 13 |
| Spellcraft | 35 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |