Part Willey
Where to find
Placed directly
| Area | Count |
|---|---|
| Brandywine Inn | 1 |
Abilities
| Str | 16 | Dex | 13 | Con | 12 | Int | 10 | Wis | 12 | Cha | 10 |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 3 |
| Barbarian | 6 |
Combat
| HP | 78 | AC | 11 (10 base + +1 Dex) | BAB | +9 |
|---|---|---|---|---|---|
| Fort | +1 | Ref | +1 | Will | +1 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
Unarmed: +12/+7 ยท 1d3 +3
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Commoner's Tunic | No |
Feats (19)
- Alertness
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Barbarian Fast Movement
- Barbarian Rage (1x per day)
- Barbarian Rage (2x per day)
- Cleave
- Dodge
- Power Attack
- Quick To Master
- Shield Proficiency
- Toughness
- Uncanny Dodge I
- Uncanny Dodge II
- Weapon Focus (longsword)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
Skills
| Skill | Ranks |
|---|---|
| Discipline | 14 |
| Listen | 6 |
| Parry | 7 |
| Taunt | 6 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |