A Golden Protector
Where to find
Placed directly
| Area | Count |
|---|---|
| Kerufall's Lair | 7 |
Abilities
| Str | 60 | Dex | 20 | Con | 45 | Int | 20 | Wis | 20 | Cha | 20 |
|---|
Classes
| Class | Level |
|---|---|
| Construct | 40 |
Created by spellcasters and controlled by means of a special amulet, Shield Guardians are predominantly defensive in combat, protecting their masters with unswerving loyalty.
Combat
| HP | 2,180 | AC | 61 (10 base + +5 Dex + +46 natural (NaturalAC)) | BAB | +15 |
|---|---|---|---|---|---|
| Fort | +17 | Ref | +5 | Will | +5 |
| Spell Resistance | 10 (max of: Diamond Soul (10), items (10)) |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Damage Reduction | soak 5, bypass +10 |
|---|---|
| Misc Immunity | Critical Hits (racial), Death Magic (racial), Disease (racial, gear), Fear (racial, gear), Knockdown, Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
| Regeneration | +5 HP/round |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Creature weapon (R) | Ooze Slam Large | Creature Bludgeon Weapon | Melee | +40/+35/+30 | — | 20/x2 |
| Creature weapon (L) | Ooze Slam Large | Creature Bludgeon Weapon | Melee | +40/+35/+30 | — | 20/x2 |
| Creature weapon (bite) | Illithid Tentacle | Creature Bludgeon Weapon | Melee | +40/+35/+30 | — | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Fireball | 6 | 2/day |
| Magic Missile | 6 | 2/day |
| Melf's Acid Arrow | 6 | 2/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Creature weapon (R) | Ooze Slam Large | No |
| Creature weapon (L) | Ooze Slam Large | No |
| Creature weapon (bite) | Illithid Tentacle | No |
| Creature hide | NPC garb **weaker | No |
Inventory (6)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Electrical Damage Bonus | Miscellaneous | Yes | No |
| Gold Piece | Miscellaneous | Yes | No |
| Gold Piece | Miscellaneous | Yes | No |
| Gold Piece | Miscellaneous | Yes | No |
| Gold Piece | Miscellaneous | Yes | No |
| Gold Piece | Miscellaneous | Yes | No |
Feats (17)
- Alertness
- Ambidexterity
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Aura of Courage
- Cleave
- Combat Casting
- Crippling Strike
- Darkvision
- Diamond Soul
- Fearless
- Greater Rage (4x per day)
- Immunity To Sleep
- Improved Knockdown
- Improved Power Attack
- Weapon Proficiency (creature)
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |