Mount Doom Skeleton

ResRef
skeleton003
Tag
MtDoomSkeleton
Race
Undead
Appearance
Skeleton, Ogre*
Class(es)
Undead 20/Fighter 20
HP
940
CR
395.0
Faction
Hostile (id 1)
Conversation

Where to find

Placed directly

AreaCount
Mount Doom: Upper Halls20

Abilities

Str70Dex11Con50Int10Wis10Cha11

Classes

ClassLevel
Undead20
Fighter20

The bones of the dead, animated by dark magic, Skeletons have no mind of their own. They are but an extension of their master's will.

Combat

HP940 (900 + 40 Epic Toughness)AC53 (10 base + +0 Dex + +41 natural (NaturalAC) + +2 natural (Armor Skin))BAB+30
Fort+20Ref+0Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ImmunityPiercing (50%), Slashing (50%)
Misc ImmunityCritical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial, gear), Knockdown, Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear)
Immunity: SpellsPetrification (Gaze)
Misc AbilitiesTrue Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handAncient AxeBattleaxeMelee+85/+80/+75/+701d8+43 (44–51) + Damage Bonus Divine 8, Damage Bonus Magical 8, Damage Bonus Piercing 8, Damage Bonus Slashing 6, Massive Criticals 820/x3

Equipment

SlotItemLootable
Right handAncient AxeNo
Left ringBoss Immune Crit RingNo
Creature hideUndead Properties Blunt propNo

Inventory (1)

ItemItem TypeLootablePickpocketable
Electrical Damage BonusMiscellaneousYesNo

Feats (32)

Skills

SkillRanks
Discipline50
Hide22
Listen22
Search22
Spot20
Intimidate22

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte