Gothmog Lord of Barad-Dur
Where to find
Placed directly
| Area | Count |
|---|---|
| Barad-Dûr: Keep | 1 |
Abilities
| Str | 90 (+2 racial) | Dex | 70 | Con | 10 | Int | 29 (-2 racial) | Wis | 9 | Cha | 48 (-2 racial) |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 40 |
| Champion of Torm | 40 |
| Weapon Master | 20 |
In the 1977 SPI board game War of the Ring, Gothmog is described as the second-most powerful Nazgûl and chief lieutenant of Minas Morgul from when the city was taken from Gondor in a two-year siege a millennium prior to the War of the Ring; he is one of only three Power Player characters (other than Saruman) who can lead armies in this game with a morale rating between that of the Lord of the Nazgûl and the Mouth of Sauron. This depiction of Gothmog as the second-most powerful Ringwraith contradicts Unfinished Tales, posthumously published five years later, wherein Tolkien names the second of the Nine as Khamûl the "Black Easterling" of Dol Guldur (the only named Nazgûl in his writings). In Peter Jackson's The Lord of the Rings: The Return of the King film, Gothmog is portrayed by Lawrence Makoare (who also portrays Lurtz) and voiced by Craig Parker (who also portrays Haldir).[2] Gothmog is interpreted as a deformed Orc with a stunted arm. According to Peter Jackson, Gothm?g's affliction is an elephantiasis-type disease; he dubbed him "the Elephant Man Orc". Jackson asked the Weta Workshop designers to make Gothmog look diseased. Knowing his penchant for outrageous creatures, they piled elephantiasis growths onto a model in such a way that they hoped even he would find it excessive. However, to their surprise, Jackson deemed it to be 'just about right', thus giving Gothmog his "Elephant Man"-type appearance.[3] In a sequence cut from the theatrical cut but included in the extended DVD cut, Gothmog fights an even duel against Éowyn, but is temporarily incapacitated. While Éowyn lies injured at the hands of the Witch-king, Gothmog goes to finish her off but he is killed by Aragorn and Gimli, unaware they have just saved Éowyn.
Combat
| HP | 8,020 (7,900 + 120 Epic Toughness) | AC | 57 (10 base + +30 Dex + +2 natural (Armor Skin) + +1 armor + +10 armor enchant + +4 dodge (haste)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +0 | Ref | +30 | Will | -1 |
| Spell Resistance | 32 |
AC extras: +10 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Skill Bonuses | Concentration +15, Listen +50, Spellcraft +15, Spot +50 |
|---|---|
| Damage Resistance | Acid 50/-, Cold 15/-, Divine 15/-, Electrical 15/-, Fire 15/-, Magical 5/-, Negative 20/-, Positive 15/-, Sonic 15/- |
| Damage Reduction | soak 20, bypass +10 |
| Damage Immunity | Bludgeoning (25%), Piercing (75%), Slashing (75%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain, Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack |
| Immunity: Spells | Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand, Flesh to Stone, Harm, Implosion, Petrification (Breath, Gaze, Touch) |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Gothmog's Meat Cleaver | Scythe | Melee | +80/+75/+70/+65 | 2d4+40 (42–48) + Damage Bonus Divine 2, Damage Bonus Negative 2, Damage Bonus Piercing 6, Damage Bonus Slashing 6, Massive Criticals 8, On Hit Properties Silence DC 20 | 20/x4 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Divine Favor | 15 | 5/day |
| Divine Power | 15 | 3/day |
| Psionic Mind Blast | 0 | 5/day |
| Psionic Mind Blast 10m Radius | 0 | 6/day |
| Pulse, Ability Drain Charisma | 0 | 5/day |
| Pulse, Ability Drain Constitution | 0 | 5/day |
| Pulse, Ability Drain Dexterity | 0 | 5/day |
| Pulse, Ability Drain Intelligence | 0 | 5/day |
| Pulse, Ability Drain Strength | 0 | 5/day |
| Pulse, Ability Drain Wisdom | 0 | 5/day |
| Pulse, Air Elemental Whirlwind | 0 | 5/day |
| Pulse, Cold | 0 | 5/day |
| Pulse, Death | 0 | 5/day |
| Pulse, Disease | 0 | 5/day |
| Pulse, Fire | 0 | 5/day |
| Pulse, Holy | 0 | 5/day |
| Pulse, Level Drain | 0 | 5/day |
| Pulse, Lightning | 0 | 5/day |
| Pulse, Negative | 0 | 5/day |
| Shadowblend | 0 | 1/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Gothmog's Mage Mail | Yes |
| Right hand | Gothmog's Meat Cleaver | Yes |
| Left ring | Boss Immune Crit Ring | No |
| Right ring | Boss Ring UNDROPABLE | No |
| Creature hide | Skin of Gothmog | No |
Inventory (4)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Potion of Heal | Potions | No | No |
| Potion of Heal | Potions | Yes | Yes |
| Amulet of Metaphspell Influence | Amulets | Yes | No |
| Grip of Gothmog | Bracers & Gauntlets | Yes | No |
Feats (99)
- Arcane Defense (Evocation)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Armor Skin
- Aura of Courage
- Automatic Quicken Spell III
- Automatic Silent Spell III
- Automatic Still Spell I
- Automatic Still Spell II
- Automatic Still Spell III
- Brew Potion
- Craft Wand
- Darkvision
- Death Attack (+10d6)
- Divine Grace
- Divine Health
- Divine Might
- Divine Shield
- Divine Wrath
- Epic Fighter
- Epic Paladin
- Epic Prowess
- Epic Spell: Epic Mage Armor
- Epic Spell: Epic Warding
- Epic Toughness I
- Epic Toughness II
- Epic Toughness IV
- Epic Toughness V
- Epic Toughness VI
- Epic Weapon Focus (scythe)
- Epic Weapon Specialization (scythe)
- Extra Turning
- Favored Enemy: Dwarves
- Favored Enemy: Elves
- Favored Enemy: Gnomes
- Favored Enemy: Half-Elves
- Favored Enemy: Half-Orcs
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Great Charisma I
- Great Charisma II
- Great Charisma III
- Great Charisma IV
- Great Charisma IX
- Great Charisma V
- Great Charisma VI
- Great Charisma VII
- Great Charisma VIII
- Great Charisma X
- Great Cleave
- Greater Rage (5x per day)
- Greater Spell Focus (Abjuration)
- Greater Spell Focus (Conjuration)
- Greater Spell Focus (Divination)
- Greater Spell Focus (Enchantment)
- Greater Spell Focus (Evocation)
- Greater Spell Focus (Illusion)
- Greater Spell Focus (Necromancy)
- Greater Spell Focus (Transmutation)
- Greater Spell Penetration
- Hardiness vs. Enchantments
- Hardiness vs. Illusions
- Immunity to Fire
- Immunity to Paralysis
- Immunity To Sleep
- Improved Combat Casting
- Improved Critical (scythe)
- Improved Evasion
- Keen Sense
- Knockdown
- Lay on Hands
- Luck of Heroes
- Maximize Spell
- Overwhelming Critical (scythe)
- Remove Disease
- Shield Proficiency
- Silent Spell
- Smite Evil
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spring Attack
- Summon Familiar
- Superior Initiative
- Superior Weapon Focus
- Terrifying Rage
- Turn Undead
- Two-Weapon Fighting
- Weapon Focus (scythe)
- Weapon of Choice (scythe)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (rogue)
- Weapon Proficiency (simple)
- Weapon Proficiency (wizard)
- Weapon Specialization (scythe)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 99 |
| Discipline | 99 |
| Heal | 20 |
| Lore | 99 |
| Parry | 1 |
| Persuade | 1 |
| Spellcraft | 99 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |