Tom Bombadil
Where to find
Not placed in any area.
Abilities
| Str | 110 (-2 racial, +12 item) | Dex | 114 (+2 racial, +12 item) | Con | 112 (+12 item) | Int | 112 (+12 item) | Wis | 112 (+12 item) | Cha | 112 (+12 item) |
|---|
Classes
| Class | Level |
|---|---|
| Bard | 60 |
| Sorcerer | 60 |
| Magical Beast | 60 |
Combat
| HP | 18,100 | AC | 69 (10 base + +52 Dex + +3 natural (NaturalAC) + +4 dodge (haste)) | BAB | +15 |
|---|---|---|---|---|---|
| Fort | +80 | Ref | +74 | Will | +74 |
| Spell Resistance | 32 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Ability Bonuses | Charisma +12, Constitution +12, Dexterity +12, Intelligence +12, Strength +12, Wisdom +12 |
|---|---|
| Damage Reduction | soak 50, bypass +20 |
| Damage Immunity | Acid (100%), Bludgeoning (100%), Cold (100%), Divine (75%), Electrical (100%), Fire (100%), Magical (75%), Negative (100%), Piercing (100%), Positive (75%), Slashing (100%), Sonic (100%) |
| Misc Immunity | Critical Hits, Death Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack |
| Immunity: Spells | Flesh to Stone, Implosion, Petrification (Breath, Gaze, Touch) |
| Immunity: Spell Level | 4th level and below |
| Regeneration | +20 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Tom's Dagger | Dagger | Melee | +88/+83/+78 | 1d4+110 (111–114) + Damage Bonus Acid 30, Damage Bonus Divine 30, Damage Bonus Electrical 30, Damage Bonus Fire 30, Damage Bonus Magical 30, Damage Bonus Negative 30, Damage Bonus Piercing 30, Damage Bonus Positive 30, Damage Bonus Slashing 30, Damage Bonus Sonic 30, Massive Criticals 30, On Hit Properties Mordenkainen's Disjunction DC 26 | 19-20/x2 |
Spells
Bard
| Cantrips (Known) | Cure Minor Wounds, Daze, Light, Resistance |
|---|---|
| Level 1 (Known) | Charm Person, Identify, Mage Armor, Magic Weapon, Summon Creature I |
| Level 2 (Known) | Clarity, Cloud of Bewilderment, Ghostly Visage, Hold Person, Sound Burst |
| Level 3 (Known) | Charm Monster, Greater Magic Weapon, Haste, Keen Edge, Summon Creature III |
| Level 4 (Known) | Cure Critical Wounds, Dominate Person, Improved Invisibility, Legend Lore, Summon Creature IV |
| Level 5 (Known) | Ethereal Visage, Greater Dispelling, Healing Circle, Mind Fog, Summon Creature V |
| Level 6 (Known) | Energy Buffer, Ice Storm, Mass Haste, Summon Creature VI |
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Aura of Hellfire | 15 | 5/day |
| Aura, Dragon Fear | 0 | 5/day |
| Bolt, Acid | 0 | 5/day |
| Bolt, Disease | 0 | 3/day |
| Bolt, Knockdown | 0 | 3/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Tom's Garbs | No |
| Right hand | Tom's Dagger | No |
| Neck | Amulet of Nature | No |
Feats (41)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Bard Song
- Bardic Knowledge
- Curse Song
- Death Attack (+20d6)
- Defensive Awareness (1)
- Defensive Awareness (2)
- Defensive Awareness (3)
- Devastating Critical (dagger)
- Epic Bard
- Epic Weapon Focus (dagger)
- Epic Weapon Specialization (dagger)
- Extra Music
- Fearless
- Good Aim
- Great Charisma I
- Great Charisma III
- Great Charisma IV
- Great Charisma V
- Great Charisma VI
- Great Charisma VII
- Great Charisma VIII
- Great Charisma X
- Improved Critical (dagger)
- Lasting Inspiration
- Lingering Song
- Lucky
- Mount Actions
- Overwhelming Critical (dagger)
- Quicken Spell
- Scribe Scroll
- Shield Proficiency
- Skill Affinity (Listen)
- Skill Affinity (Move Silently)
- Small Stature
- Spell Focus (Abjuration)
- Two-Weapon Fighting
- Weapon Focus (dagger)
- Weapon Proficiency (simple)
- Weapon Specialization (dagger)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 60 |
| Discipline | 1 |
| Heal | 1 |
| Hide | 1 |
| Listen | 1 |
| Lore | 61 |
| Move Silently | 1 |
| Parry | 1 |
| Perform | 61 |
| Persuade | 60 |
| Pick Pocket | 1 |
| Spellcraft | 60 |
| Taunt | 1 |
| Use Magic Device | 1 |
| Appraise | 1 |
| Tumble | 1 |
| Craft Trap | 1 |
| Bluff | 1 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |