Uruk Hai White Hand's Chosen
Where to find
Placed directly
| Area | Count |
|---|---|
| Isengard (Innerrim) | 1 |
| Tower of Orthanc | 1 |
Abilities
| Str | 57 (+2 racial) | Dex | 35 | Con | 27 | Int | 6 (-2 racial) | Wis | 30 | Cha | 18 (-2 racial) |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 35 |
Combat
| HP | 3,315 | AC | 63 (10 base + +12 Dex + +28 natural (NaturalAC) + +5 armor + +4 armor enchant + +4 dodge (haste)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +8 | Ref | +12 | Will | +10 |
AC extras: +4 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Skill Bonuses | Concentration +40, Discipline +40, Spot +40 |
|---|---|
| Damage Resistance | Acid 5/-, Cold 5/-, Electrical 5/-, Fire 5/-, Negative 5/- |
| Damage Reduction | soak 5, bypass +5 |
| Damage Immunity | Bludgeoning (50%), Negative (10%), Piercing (25%), Slashing (50%) |
| Misc Immunity | Critical Hits, Death Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis |
| Immunity: Spells | Bigby's Forceful Hand, Chain Lightning, Harm, Implosion |
| Regeneration | +10 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Skull Splitter | Kama | Melee | +57/+52/+47/+42 | 1d6+23 (24–29) + Damage Bonus Divine 2, Damage Bonus Electrical 6, Damage Bonus Slashing 6, Massive Criticals 6 | 20/x2 |
| Left hand | Skull Splitter | Kama | Melee | +57/+52/+47/+42 | 1d6+23 (24–29) + Damage Bonus Divine 2, Damage Bonus Electrical 6, Damage Bonus Slashing 6, Massive Criticals 6 | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Aura of Vitality | 1 | 2/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | UrukHai Trooper Plate | No |
| Right hand | Skull Splitter | Yes |
| Left hand | Skull Splitter | No |
| Creature hide | NPC EVIL II | No |
Inventory (6)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| White Hand Cloak | Cloaks | Yes | No |
| Improved Boots of Speed | Boots | Yes | No |
| Greater Amulet of Health | Amulets | Yes | No |
| Ring of Protection +5 | Rings | Yes | No |
| Ring of Resistance +3 | Rings | Yes | No |
| Electrical Damage Bonus | Miscellaneous | Yes | No |
Feats (37)
- Alertness
- Ambidexterity
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Aura of Courage
- Called Shot
- Cleave
- Darkvision
- Disarm
- Dual-Wield
- Epic Prowess
- Epic Weapon Focus (kama)
- Epic Weapon Specialization (kama)
- Great Cleave
- Great Fortitude
- Improved Critical (greatsword)
- Improved Critical (kama)
- Improved Parry
- Improved Power Attack
- Improved Two-Weapon Fighting
- Iron Will
- Overwhelming Critical (kama)
- Point Blank Shot
- Power Attack
- Shield Proficiency
- Toughness
- Two-Weapon Fighting
- Weapon Focus (kama)
- Weapon Focus (longsword)
- Weapon Focus (scythe)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (greatsword)
- Weapon Specialization (kama)
- Weapon Specialization (scythe)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 25 |
| Discipline | 25 |
| Listen | 20 |
| Parry | 18 |
| Search | 8 |
| Spot | 18 |
| Taunt | 15 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | staticspawn |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |