Dead Marsh Vampire
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Dead Marshes | dead marsh | deadmarsh |
Abilities
| Str | 50 | Dex | 17 | Con | 10 | Int | 12 | Wis | 16 | Cha | 12 |
|---|
Classes
| Class | Level |
|---|---|
| Undead | 20 |
Combat
| HP | 950 | AC | 62 (10 base + +3 Dex + +47 natural (NaturalAC) + +2 natural (Armor Skin)) | BAB | +10 |
|---|---|---|---|---|---|
| Fort | +0 | Ref | +3 | Will | +3 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Damage Resistance | Cold 20/-, Electrical 20/- |
|---|---|
| Damage Reduction | soak 15, bypass +1 |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
| Regeneration | +5 HP/round |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Dead Marsh Bastardswaord | Bastard Sword | Melee | +43/+38 | 1d10+20 (21–30) + Damage Bonus Negative 6, Damage Bonus Slashing 6, Damage Bonus Sonic 6, On Hit Properties Slay Alignment Group: Good DC 14 | 19-20/x2 |
| Creature weapon (bite) | Vampire Bite | Creature Pierce Weapon | Melee | +30/+25 | — | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Dominate Person | 5 | 1/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Right hand | Dead Marsh Bastardswaord | No |
| Creature weapon (bite) | Vampire Bite | No |
| Creature hide | Vampire Properties | No |
Feats (27)
- Alertness
- Armor Skin
- Bane of Enemies
- Crippling Strike
- Damage Reduction 1
- Darkvision
- Dodge
- Epic Superior Weapon Focus
- Epic Weapon Focus (bastard sword)
- Epic Weapon Specialization (bastard sword)
- Fearless
- Immunity to Paralysis
- Immunity To Sleep
- Improved Critical (bastard sword)
- Improved Initiative
- Lightning Reflexes
- Mobility
- Overwhelming Critical (bastard sword)
- Resist Disease
- Spring Attack
- Venom Immunity
- Weapon Focus (bastard sword)
- Weapon of Choice (bastard sword)
- Weapon Proficiency (creature)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Specialization (bastard sword)
Skills
| Skill | Ranks |
|---|---|
| Discipline | 35 |
| Hide | 11 |
| Listen | 17 |
| Move Silently | 11 |
| Search | 9 |
| Spot | 17 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_vampire7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |