Dead Marsh Vampire Mage
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Dead Marshes | dead marsh | deadmarsh |
Abilities
| Str | 16 | Dex | 18 | Con | 13 | Int | 40 | Wis | 14 | Cha | 14 |
|---|
Classes
| Class | Level |
|---|---|
| Wizard | 50 |
Forever anchored to their coffins and the unholy earth of their graves, these nocturnal predators scheme constantly to fill the world with their foul progeny.
Combat
| HP | 913 | AC | 44 (10 base + +4 Dex + +30 natural (NaturalAC)) | BAB | +10 |
|---|---|---|---|---|---|
| Fort | +1 | Ref | +4 | Will | +2 |
| Spell Resistance | 20 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Damage Resistance | Cold 20/-, Electrical 20/- |
|---|---|
| Damage Reduction | soak 15, bypass +1 |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
| Regeneration | +5 HP/round |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Creature weapon (bite) | Vampire Bite | Creature Pierce Weapon | Melee | +13/+8 | — | 20/x2 |
Spells
Wizard
| Level 6 (Memorized) | Web [mm:1], Flame Arrow [mm:4] ×3 |
|---|---|
| Level 8 (Memorized) | Mestil's Acid Sheath [mm:4] |
| Level 9 (Memorized) | Chain Lightning [mm:4] ×2, Greater Dispelling [mm:4] ×2, Isaac's Greater Missile Storm [mm:4] ×2 |
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Aura of Unnatural | 0 | 1/day |
| Gaze, Dominate | 1 | 1/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Creature weapon (bite) | Vampire Bite | No |
| Creature hide | Vampire Properties | No |
Feats (46)
- Alertness
- Arcane Defense (Abjuration)
- Arcane Defense (Conjuration)
- Arcane Defense (Divination)
- Arcane Defense (Enchantment)
- Arcane Defense (Evocation)
- Arcane Defense (Illusion)
- Arcane Defense (Necromancy)
- Arcane Defense (Transmutation)
- Automatic Quicken Spell III
- Automatic Silent Spell III
- Automatic Still Spell III
- Combat Casting
- Damage Reduction 1
- Darkvision
- Dodge
- Empower Spell
- Epic Skill Focus (Spellcraft)
- Epic Spell Focus (Abjuration)
- Epic Spell Focus (Conjuration)
- Epic Spell Focus (Divination)
- Epic Spell Focus (Enchantment)
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Illusion)
- Epic Spell Focus (Necromancy)
- Epic Spell Focus (Transmutation)
- Epic Spell Penetration
- Epic Spell: Mummy Dust
- Improved Combat Casting
- Improved Spell Resistance V
- Lightning Reflexes
- Maximize Spell
- Quick To Master
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Focus (Illusion)
- Spell Focus (Necromancy)
- Spell Focus (Transmutation)
- Spell Penetration
- Summon Familiar
- Toughness
- Weapon Proficiency (creature)
- Weapon Proficiency (wizard)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 90 |
| Hide | 8 |
| Listen | 14 |
| Lore | 13 |
| Move Silently | 8 |
| Search | 15 |
| Spellcraft | 75 |
| Spot | 9 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |