Beholder

ResRef
x2_beholder001
Tag
X2_BEHOLDER001
Race
Aberration
Appearance
Beholder
Class(es)
Aberration 11
HP
60
CR
11.0
Faction
Hostile (id 1)
Conversation

Where to find

Placed directly

AreaCount
Mirkwood: Thranduil's Hall2

Abilities

Str10Dex10Con12Int17Wis15Cha15

Classes

ClassLevel
Aberration11

Beholders are formidable opponents, capable of incapacitating their enemies in a variety of horrible ways.

Combat

HP60AC21 (10 base + +0 Dex + +11 natural (NaturalAC))BAB+8
Fort+1Ref+0Will+2

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityKnockdown, Sneak Attack
Misc AbilitiesFreedom of Movement

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)Bite2d4Creature Slash WeaponMelee+8/+320/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Beholder Special Attacks020/day

Equipment

SlotItemLootable
Creature weapon (bite)Bite2d4No
Creature hideBeholder PropertiesNo

Feats (4)

Skills

SkillRanks
Hide7
Listen15
Search18
Spot20

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked