Barad-Dûr: Barracks
- ResRef
- baraddurbarracks
- Tag
- BaradDrbarracks
- Tileset
- City Interior (tic01)
- Size
- 4×4 tiles
- OnExit
- d_purge
Path from "Well of Eru"
2 hops
- "Well of Eru" → Barad-Dûr: City [Welcome ! Tell me where you wish to be sent.]
- Barad-Dûr: City → Barad-Dûr: Barracks [use the “BaradBarracksOutsideDoor” door]
Outgoing transitions
| Kind | Label | Destination | Waypoint tag |
|---|
| door | BaradBarracksInsideDoor | Barad-Dûr: City | BaradBarracksOutsideDoor |
Incoming transitions
NPCs
| Name | ResRef | Race | Class | HP | CR | Faction | Conversation | Respawn | Count |
|---|
| Drow Warrior | x2_mephdrow009 | Elf | Fighter 25/Assassin 1 | 201 | 19.0 | Merchant | store047 | 15 min | 1 |
Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.
Stores
Conversations triggered here