Brandywine Inn : Second Floor
- ResRef
- brandywinesecflo
- Tag
- BrandywineInnSecondFloor
- Tileset
- Crypt (tin01)
- Size
- 8×8 tiles
- OnExit
- d_purge
Path from "Well of Eru"
8 hops
- "Well of Eru" → Bree [use the “well2bree” door]
- Bree → Old Forest: Withywindle Path [step on the “bree2brandy” trigger]
- Old Forest: Withywindle Path → Old Forest [step on the “withy2tom” trigger]
- Old Forest → Old Forest [step on the “tom2oldforest” trigger]
- Old Forest → Buckland [step on the “oldforest2buckland” trigger]
- Buckland → Brandywine Bridge [step on the “buckland2brandy” trigger]
- Brandywine Bridge → Brandywine Inn [use the “bridge2brandy” door]
- Brandywine Inn → Brandywine Inn : Second Floor [use the “brandy12brandy2” door]
Outgoing transitions
| Kind | Label | Destination | Waypoint tag |
|---|
| door | brandyinn2to1 | Brandywine Inn | brandy12brandy2 |
Incoming transitions
NPCs
| Name | ResRef | Race | Class | HP | CR | Faction | Conversation | Respawn | Count |
|---|
| Meroim Felklear | meroim | Halfling | Rogue 1 | 8 | 0.5 | Commoner | | 15 min | 1 |
| Hobbit, Commoner | creature | Halfling | Rogue 1 | 8 | 0.5 | Commoner | | 15 min | 2 |
| Human, Commoner | creature001 | Human | Fighter 1/Barbarian 1 | 20 | 2.0 | Commoner | | 15 min | 2 |
Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.