Bank of Bree

ResRef
breebank
Tag
BreeBank
Tileset
City Interior (tic01)
Size
5×4 tiles
OnExit
bank_areaclose

Path from "Well of Eru"

1 hop

  1. "Well of Eru" → Bank of Bree [use the “well2bank” door]

Outgoing transitions

KindLabelDestinationWaypoint tag
doorBreeBank_insideBreebreebank
doorDMWood "Well of Eru" well2bank

Incoming transitions

KindFromLabel
doorBreebreebank
door "Well of Eru" well2bank

NPCs

NameResRefRaceClassHPCRFactionConversationRespawnCount
BankerbankerHumanCommoner 4030439.0Merchantnpc_banker15 min3
Bank ManagerbankmanagerHumanFighter 4025040.0Merchantnpc_bankmanager15 min1

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Containers (1)

ContainerItemsTagResRefX, Y, ZLockedOpen DC
Bank Vault Storage1pl_vaultstoragepl_vaultstorage5.0, 35.0, 0.0yes0

Conversations triggered here

ConversationResRefTriggered viaTeleports to
Hello, Is there something I can do for you?npc_bankerNPC Banker; NPC Banker; NPC Banker—
Welcome back . Is there something you need?npc_bankmanagerNPC Bank Manager—

Waypoints

TagResRef
POST_Banker_01post_
POST_Banker_02post_
POST_Banker_03post_
NW_MAPNOTE001nw_mapnote001
POST_BankManagerpost_
NW_MAPNOTE001nw_mapnote001