Dimholt: The Forgotten King

ResRef
forgottenking
Tag
Thecursedone
Tileset
Castle Interior, Illuminated (tde01)
Size
5×9 tiles
OnExit
d_purge

Path from "Well of Eru"

8 hops

  1. "Well of Eru" → Minas Tirith [Weclome ! Where do you wish to go?]
  2. Minas Tirith → The Pelennor Fields [use the “MinasCityGate” door]
  3. The Pelennor Fields → Mering Stream [use the “RuralExit” door]
  4. Mering Stream → Dimholt: Road [step on the “mering2longnarrow” trigger]
  5. Dimholt: Road → Dimholt: The Dead Cave [step on the “2Cave” trigger]
  6. Dimholt: The Dead Cave → Dimholt: The Gate of the Dead [use the “Cave2Gate” door]
  7. Dimholt: The Gate of the Dead → Dimholt: Dunharrow [use the “2Dunharrow” door]
  8. Dimholt: Dunharrow → Dimholt: The Forgotten King [use the “PalaceEntr” door]

Outgoing transitions

KindLabelDestinationWaypoint tag
doorTheCursedOneDoorDimholt: DunharrowPalaceEntr

Incoming transitions

KindFromLabel
doorDimholt: DunharrowPalaceEntr

NPCs

NameResRefRaceClassHPCRFactionConversationRespawnCount
A Mangled Corpseaforgottensol002UndeadWeapon Master 30/Ranger 20132088.0EvilNever (restart only)2
Thing of the DarkthingofthedarkUndeadUndead 20/Sorcerer 4012000.125EvilNever (restart only)1
Heir of Haldirthecursedone003UndeadWeapon Master 45/Fighter 25100961350.0Evil15 min1

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Encounters

NameResRefTagMaxDiffTriggers forRespawnSpawn poolCount
DimwalddimwaldDimwald43Everyone10 minThing of the Dark CR 0.125, A Mangled Corpse CR 88.0, A Forgotten Soldier CR 58.0, Forgotten Warrior CR 144.01