Last Inn
- ResRef
- lastinn001
- Tag
- LastInn
- Tileset
- Crypt (tin01)
- Size
- 8×4 tiles
- OnExit
- d_purge
Path from "Well of Eru"
6 hops
- "Well of Eru" → Bree [use the “well2bree” door]
- Bree → Great East Road [step on the “bree2eastr” trigger]
- Great East Road → Great East Road [step on the “eastroadatoc” trigger]
- Great East Road → Great East Road [step on the “eastb2eastc” trigger]
- Great East Road → The Last Inn: Town [step on the “eastc2lastinn” trigger]
- The Last Inn: Town → Last Inn [use the “town2lastinn” door]
Outgoing transitions
Incoming transitions
NPCs
Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.
Stores
Conversations triggered here
Waypoints
| Tag | ResRef |
|---|
WP_BarMaiden3_01 | nw_waypoint001 |
WP_BarMaiden3_02 | nw_waypoint001 |
WP_BarMaiden3_03 | nw_waypoint001 |
WP_BarMaiden3_04 | nw_waypoint001 |
WP_BarMaiden3_05 | nw_waypoint001 |
WP_tilo_01 | nw_waypoint001 |
WP_tilo_04 | nw_waypoint001 |
WP_tilo_03 | nw_waypoint001 |
WP_tilo_02 | nw_waypoint001 |