Shadow Walker
Where to find
Placed directly
| Area | Count |
|---|---|
| Caves of Dol Guldur | 7 |
| Mirkwood: Dol Guldur | 11 |
Abilities
| Str | 70 | Dex | 72 (+2 racial) | Con | 68 (-2 racial) | Int | 60 | Wis | 40 | Cha | 43 |
|---|
Classes
| Class | Level |
|---|---|
| Rogue | 20 |
| Shadowdancer | 30 |
Combat
| HP | 4,370 (4,310 + 60 Epic Toughness) | AC | 53 (10 base + +31 Dex + +3 armor + +5 armor enchant + +4 dodge (haste)) | BAB | +30 |
|---|---|---|---|---|---|
| Fort | +29 | Ref | +31 | Will | +15 |
| Spell Resistance | 10 |
AC extras: +5 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Skill Bonuses | Discipline +50, Hide +10, Move Silently +10 |
|---|---|
| Damage Immunity | Acid (75%), Bludgeoning (20%), Negative (50%), Piercing (50%), Slashing (50%) |
| Misc Immunity | Critical Hits, Death Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack (racial, gear) |
| Immunity: Spells | Call Lightning, Chain Lightning, Dominate Monster, Drown, Flesh to Stone, Harm, Implosion |
| Regeneration | +6 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Blade of the Dancer | Short Sword | Melee | +72/+67/+62/+57 | 1d6+30 (31–36) + Damage Bonus Negative 6, Damage Bonus Piercing 6, Damage Bonus Slashing 6, Massive Criticals 6, On Hit Cast Spell Ghoul Touch Caster Level 3 | 19-20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Deflecting Force | 0 | 4/day |
| Shadow Shield | 15 | 2/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Leather of Shadows | Yes |
| Right hand | Blade of the Dancer | Yes |
| Left ring | Boss Chosen UNDROPABLE | No |
| Creature hide | NPC EVIL II | No |
Feats (123)
- Alertness
- Animal Companion
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Arrow of Death
- Blind-Fight
- Blinding Speed
- Brew Potion
- Called Shot
- Cat's Grace
- Cleave
- Damage Reduction 1
- Damage Reduction 2
- Darkvision
- Death Attack (+10d6)
- Defensive Awareness (1)
- Defensive Awareness (2)
- Defensive Roll
- Deflect Arrows
- Devastating Critical (dagger)
- Devastating Critical (shortbow)
- Devastating Critical (shortsword)
- Disarm
- Dodge
- Dual-Wield
- Epic Arcane Archer
- Epic Damage Reduction I
- Epic Prowess
- Epic Ranger
- Epic Reflexes
- Epic Rogue
- Epic Shadowdancer
- Epic Skill Focus (Hide)
- Epic Skill Focus (Spot)
- Epic Superior Weapon Focus
- Epic Toughness III
- Epic Weapon Focus (shortbow)
- Epic Weapon Focus (shortsword)
- Epic Weapon Master
- Epic Weapon Specialization (shortbow)
- Epic Weapon Specialization (shortsword)
- Evasion
- Expertise
- Favored Enemy: Aberrations
- Favored Enemy: Animals
- Favored Enemy: Beasts
- Favored Enemy: Constructs
- Favored Enemy: Dragons
- Favored Enemy: Dwarves
- Favored Enemy: Elementals
- Favored Enemy: Elves
- Favored Enemy: Fey
- Favored Enemy: Giants
- Favored Enemy: Gnomes
- Favored Enemy: Goblinoids
- Favored Enemy: Half-Elves
- Favored Enemy: Half-Orcs
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Favored Enemy: Magical Beasts
- Favored Enemy: Monstrous Humanoids
- Favored Enemy: Orcs
- Favored Enemy: Outsiders
- Favored Enemy: Reptilian Humanoids
- Favored Enemy: Shapechangers
- Favored Enemy: Undead
- Favored Enemy: Vermin
- Fearless
- Good Aim
- Great Cleave
- Great Dexterity X
- Hail of Arrows
- Hardiness vs. Enchantments
- Hide in Plain Sight
- Imbue Arrow
- Immunity to Paralysis
- Immunity To Sleep
- Improved Critical (short sword)
- Improved Critical (shortbow)
- Improved Initiative
- Improved Sneak Attack IX
- Improved Two-Weapon Fighting
- Increased Multiplier
- Keen Sense
- Lightning Reflexes
- Low-light Vision
- Lucky
- Mobility
- Opportunist
- Overwhelming Critical (dagger)
- Overwhelming Critical (shortbow)
- Overwhelming Critical (shortsword)
- Rapid Shot
- Resist Disease
- Seeker Arrow I
- Seeker Arrow II
- Self-Concealment V
- Shadow Daze
- Shadow Evade
- Shield Proficiency
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Skill Focus (Animal Empathy)
- Slippery Mind
- Sneak Attack (+10d6)
- Stealthy
- Still Mind
- Superior Initiative
- Superior Weapon Focus
- Trackless Step
- Two-Weapon Fighting
- Uncanny Dodge VI+
- Weapon Finesse
- Weapon Focus (dagger)
- Weapon Focus (short sword)
- Weapon Focus (shortbow)
- Weapon of Choice (dagger)
- Weapon Proficiency (Elf)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (dagger)
- Weapon Specialization (shortbow)
Skills
| Skill | Ranks |
|---|---|
| Animal Empathy | 21 |
| Concentration | 20 |
| Discipline | 80 |
| Heal | 20 |
| Hide | 66 |
| Listen | 80 |
| Lore | 80 |
| Move Silently | 80 |
| Parry | 80 |
| Search | 80 |
| Set Trap | 80 |
| Spot | 80 |
| Craft Trap | 80 |
| Craft Armor | 80 |
| Craft Weapon | 80 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |