Goblin Gate Soldier
- ResRef
- bugchiefb001
- Tag
- GoblinGateSoldier1
- Race
- Goblinoid
- Appearance
- Bugbear, Chieftain B
- Class(es)
- Humanoid 20/Barbarian 20
- HP
- 800
- CR
- 42.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Encounter pools
Abilities
| Str | 40 | Dex | 30 | Con | 30 | Int | 10 | Wis | 10 | Cha | 12 |
|---|
Classes
| Class | Level |
|---|
| Humanoid | 20 |
| Barbarian | 20 |
The biggest and strongest of the goblinoids, Bugbears receive their name from their bear-like noses, strong upper body, and keen sense of smell.
Combat
| HP | 800 | AC | 44 (10 base + +10 Dex + +24 natural (NaturalAC)) | BAB | +35 |
|---|
| Fort | +34 | Ref | +18 | Will | +28 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Greataxe +1 | Greataxe | Melee | +51/+46/+41/+36 | 1d12+15 (16–27) | 20/x3 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Rage | 3 | 1/day |
Equipment
Feats (9)
- Alertness
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Great Fortitude
- Uncanny Dodge I
- Weapon Focus (battleaxe)
- Weapon Proficiency (creature)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
Skills
| Skill | Ranks |
|---|
| Hide | 4 |
| Listen | 4 |
| Move Silently | 6 |
| Spot | 4 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |