Mordor Orc Bowman
- ResRef
- mordororcbowman__v2
- Tag
- MordorOrcBowman
- Race
- Half-Orc
- Appearance
- Half-orc
- Class(es)
- Rogue 10/Fighter 20/Arcane Archer 10
- HP
- 880
- CR
- 76.0
- Faction
- Evil (id 6)
- Conversation
- —
- Variant of
- Mordor Orc Bowman
Equipment: Creature hide: −NPC EVIL
Where to find
Placed directly
Abilities
| Str | 32 (+2 racial) | Dex | 54 (+4 item) | Con | 26 | Int | 12 (-2 racial) | Wis | 12 | Cha | 8 (-2 racial) |
|---|
Classes
| Class | Level |
|---|
| Rogue | 10 |
| Fighter | 20 |
| Arcane Archer | 10 |
Combat
| HP | 880 | AC | 51 (10 base + +22 Dex + +10 natural (NaturalAC) + +4 armor + +5 armor enchant) | BAB | +37 |
|---|
| Fort | +22 | Ref | +26 | Will | +32 |
|---|
AC extras: +5 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Save vs. Universal | +2 |
| Ability Bonuses | Dexterity +4 |
| Damage Resistance | Fire 15/-, Piercing 15/- |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Demon's Bane | Longbow | Ranged (200) | +70/+65/+60/+55 | 1d8 (1–8) + Massive Criticals 3 | 20/x3 |
Equipment
Inventory (4)
Feats (42)
- Alertness
- Ambidexterity
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Called Shot
- Cleave
- Crippling Strike
- Darkvision
- Deflect Arrows
- Disarm
- Dodge
- Evasion
- Great Fortitude
- Improved Critical (kukri)
- Improved Critical (longbow)
- Improved Power Attack
- Lightning Reflexes
- Mobility
- Monster Uncanny Reflex
- Point Blank Shot
- Power Attack
- Sap
- Shield Proficiency
- Slippery Mind
- Sneak Attack (+1d6)
- Sneak Attack (+2d6)
- Sneak Attack (+3d6)
- Sneak Attack (+4d6)
- Sneak Attack (+5d6)
- Two-Weapon Fighting
- Uncanny Dodge I
- Uncanny Dodge II
- Weapon Finesse
- Weapon Focus (kukri)
- Weapon Focus (longbow)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (rogue)
- Weapon Proficiency (simple)
- Weapon Specialization (longbow)
- Weapon Specialization (longsword)
Skills
| Skill | Ranks |
|---|
| Disable Trap | 13 |
| Discipline | 18 |
| Hide | 13 |
| Listen | 13 |
| Move Silently | 13 |
| Open Lock | 13 |
| Parry | 18 |
| Pick Pocket | 13 |
| Spot | 13 |
| Taunt | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | 350xpondeath |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |